I should be writing here more often, jotting down miscellaneous thoughts and...stuff.
So here goes.
*ahem*
I want hardware OpenGL! Not hardware accelerated OpenGL, hardware OpenGL. A complete OpenGL server implemented entirely in hardware. Think of the performance benefits!
Failing that, at the very least some way to use DRI without X11 on my Mach64. I think DirectFB can do that, but, um, it seems rather buggy on this hardware.
-:sigma.SB
So we got Deep Space Nine season one from the library this week. I haven't gotten around to watching it until now; when I'm thinking of getting a quantity of ice cream (to eat).
Now, isn't this odd? Because I always used to eat ice cream while watching DS9... my grayish heuristic engine is operating in obvious ways again....
-:sigma.SB
I went on a Nebula writing spree last night / this morning. Pretty much uninterrupted coding for four hours straight. I refactored the audio file loading code, and implemented Ogg Vorbis support. Then I found out that something I'd done had broken Lua automix...
So that pretty much ended my spree.
-:sigma.SB
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