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SimHacker (180785)

SimHacker
  (email not shown publicly)
http://www.donhopkins.com/

Hacking TomTom, OLPC, SimCity, OpenLaszlo. Developed pie menus (http://www.PieMenu.com) for many platforms. Worked with Will Wright at Maxis on The Sims, designed and implemented the 3D character animation system, graphics and user interface stuff (pie menus, house editing tools, censorship), object editing and programming tools (Edith, SimShow, SimTransmogrifier). Developed tools and content for The Sims, ported The Sims Online server to Linux, developed multi player SimCity Classic on Linux. Programmed Will Wright's robot brain. Hacking cellular automata, real time video, image processing, audio, speech synthesis and recognition, programming languages and tools. Favorites: OpenLaszlo, Python, TurboGears, SQLObject, Kid, SWIG, Lua, Lisp.

  Spore Creature Creator released[->] 2008-06-17 13:18 SimHacker

Submitted by SimHacker on Tuesday June 17, @01:18PM
SimHacker writes "Will Wright's epic game Spore will be released on September 7, but now you can already download the Creature Creator and upload and share your own original creatures. The creature creator user interface is extremely easy and fun to use, thanks to its 3D direct manipulation user interface. Already more than 39,000 creatures have been uploaded to the Sporepedia, so when Spore is finally released, there will be a huge library of user created content available. It's available for Windows and Mac."
http://www.spore.com/trial
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 [+] submission, games, announcement

  One SimCity Per Child[->] 2007-11-08 15:40 SimHacker

Submitted by SimHacker on Thursday November 08 2007, @03:40PM
Thanks to the initiative and guidance of John Gilmore, Electronic Arts has generously donated the original "classic" version of Will Wright's popular SimCity game to the One Laptop Per Child project.

SimCity is the epitome of constructionist educational games, and has been widely used by educators to unlock and speed-up the transformational skills associated with creative thinking, and by the Future City Competition by seventh- and eighth-grade students to fostering engineering skills, such as teamwork, communication and problem solving skills, providing interaction among students, teachers, and engineer mentors, informing the community about the multi-disciplines within the engineering profession, and inspiring students to explore futuristic concepts and careers in engineering.

OLPC SimCity is based on the X11 TCL/Tk version of SimCity for Unix developed and adapted to the OLPC by Don Hopkins, and the GPL open source code will soon be released under the name "Micropolis", which was SimCity's original working title.

SJ Klein, director of content for the OLPC, called on game developers to create "frameworks and scripting environments — tools with which children themselves could create their own content." The long term agenda of the OLPC SimCity project is to convert SimCity into a scriptable Python module, integrate it with the OLPC's Sugar user interface and Cairo rendering library, and apply Seymour Papert's and Alan Kay's ideas about constructionist education and teaching kids to program.
http://www.next-gen.biz/index.php?option=com_content&task=view&id=7865&Itemid=2
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 [+] , games, education