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Comment: Re:So a bicyclist is safer..... (Score 1) 490

I'd actually have to say that a lot of the time it's more of an inconvenience to the drivers around me when I am FOLLOWING traffic laws on my bike. Coming to a full stop at a sign means everyone else has to wait for me to get going again after I stop.

Part of the problem here is only about a quarter of the cyclists actually bother to follow the laws that ARE there, meaning drivers can't reliably expect cyclists to stop at signs anyways. If you're just expected to yield right of way to bikes no matter what at least everyone's on the same page.

+ - Google Engineer Wins NSA Award, Then Says NSA Should Be "Abolished"->

Submitted by MetalliQaZ
MetalliQaZ (539913) writes "Last week, Dr. Joseph Bonneau learned that he had won the NSA’s first annual “Science of Security (SoS) Competition.” The competition, which aims to honor the best “scientific papers about national security” as a way to strengthen NSA collaboration with researchers in academia, honored Bonneau for his paper on the nature of passwords. And how did Bonneau respond to being honored by the NSA? By expressing, in an honest and bittersweet blog post, his revulsion at what the NSA has become: "Simply put, I don’t think a free society is compatible with an organisation like the NSA in its current form.""
Link to Original Source

Comment: Keep it if you want it. (Score 1) 122

by Seizurebleak (#43437035) Attached to: Ask Slashdot: What Should Happen To Your Data After You Die?
A good friend of mine recently died of a heart attack quite young. It was quite a shock, and there's not much to remember him with but I do have many years of MSN Messenger chat logs that I always made a point to keep for some reason. I haven't gone through them yet, but I would like to soon.

I wouldn't mind if my data was left up after I'm gone, in case anybody cares to see it. If you've ever contributed to a site or an online community, I think that information is nice to see for your still living loved ones. The memories I have with my friends online are sometimes just as good as the ones we've had in person, especially with people I don't get to see as much anymore.

Comment: Re:Better answer (Score 1) 572

What I imagine happening is people making a big stink about it being online only, buying it anyway, then still complaining that it's online only.

I love how people buy a product, then complain on the forums about a feature they knew was there but don't like. As if posting poorly thought out complaints about something negates the fact that they supported the company in pretty much the only way that matters: buying their shit.

I don't much care for the idea of single-player games requiring the internet, but the future is now and there's also lot of good ideas being pushed around in the gaming world. If a company dedicates itself to supporting a game long after it's release (as Blizzard is famous for), I can forgive online only. I'll play into your 'online only' crap, you make sure my game is perfect before you stop working on it, deal?

Comment: Re:LOve the game, hate the real money bullshit (Score 1) 157

by Seizurebleak (#42334409) Attached to: Game Review: <em>Planetside 2</em> (video)
Planetside is one of those games that you really need to play for a while before you can do much.

Understanding the layouts of the Bases and other objectives give you a way better idea of where enemies are coming from, and being aware of your surroundings is necessary to not get insta-killed.

If you play as a medic you can get lots of easy XP by healing and ressurecting allies, The engineer hands out spare ammo and can repair vehicles and MAX units, all of which give XP. He also has a sweet stationary turret.

Another good cert grab is getting the AMS addon for the Sunderer vehicle, allowing your Sunderer to act as a mobile spawn point and weapons terminal. Everytime someone spawns from your Sunderer you get XP!

Measure twice, cut once.

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