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Comment: Re:morons (Score 1) 2288

by Satanboy (#35896514) Attached to: Why Does the US Cling To Imperial Measurements?

while this may seem elementary to you, construction requires a lot of tricks that are based on the old system and not the metric system

for instance all studs in a building are spaced 14.5 inches apart which allows for a load every 16 inches. (2x4 boards are 1.5 inches wide so you have 3/4 inch compensation between the board loads).

This is just 1 small thing, but imagine having to rework every blueprint for every house in America.

It's just 1 example, but it is a HUGE undertaking.

Comment: Dont feel too bad for this guy (Score 3) 165

by Satanboy (#34721062) Attached to: Seller of Counterfeit Video Games Gets 30 Months

He made over $700,000 on these counterfeited games.

He actually turned in over $360,000 IN CASH after being caught.

He was not a petty guy just making some copies for his friends etc.
So yeah, seriously, don't try and compare this guy to any fair use idea whatsoever, it's just going to hurt the whole fair use argument if you use him as an example.

It's guys like this that make it hard for the rest of us who just want to backup a game or install on another PC.

Piracy

Seller of Counterfeit Video Games Gets 30 Months 165

Posted by Soulskill
from the more-than-he-could-chew dept.
wiredmikey writes "The FBI reported this week that Qiang 'Michael' Bi, of Powell, Ohio was sentenced to 30 months in prison for selling more than 35,000 illegally copied computer games over the Internet between 2005 and 2009. According to a statement of facts read during Bi's plea hearing, agents executed a search warrant at Bi's house and found multiple CD duplicators and more than 1,000 printed counterfeit CDs. Some of the CDs were still in the duplicator. During their investigation, agents learned that Bi would buy a single copy of a game, illegally duplicate it and sell the copies on eBay.com and Amazon.com. He also set up a website for customers to download the games they bought. Bi accepted payment through eBay and PayPal accounts in his name and in others' names."
PC Games (Games)

DC Universe Online To Launch January 11th 49

Posted by Soulskill
from the dust-off-your-cape dept.
Sony Online Entertainment has announced that their long-awaited superhero MMO DC Universe Online will be launching on January 11th in the US and January 14th in the UK. The game will be available for Windows and the PlayStation 3. Massively recently wrote up their impressions from the beta test, and a preview at The Escapist said this of the combat: "Based on my early experiences, the action of DCUO is a lot of fun. You can lock onto targets, but there is no auto attack button. To take down enemies, you must click a button to punch or fire a ranged attack. The brawler-style action feels like a wham-bang comic book. Scenery is not just difficult terrain; picking up barrels and tossing them at your foes is sometimes necessary for tough encounters. Leveling up your skills unlocks combos, with varying effects that can interrupt enemies from pulling off that devastating fire breath or stunning punch. ... The only downside with such frenetic combat is that the keyboard and mouse interface isn't really conducive to all this action. It's hard to follow up nine short left clicks with a long right button click. While I was visiting SOE's offices, I was able to play with a PS3 controller, and this control scheme was preferable."
Classic Games (Games)

Interactive Text Adventures Come To the Kindle 84

Posted by Soulskill
from the you-are-likely-to-eat-some-glue dept.
dotarray writes with news that Amazon's Kindle will now play text-based adventure games, such as Zork. From the article: "... And it makes a ridiculous amount of sense: text is gorgeous and easily-readable on the e-ink screens, the lack of color isn’t a problem, and – let’s face it – the sort of people who are likely to buy an e-reader are exactly the sort of people who are likely to love vintage games. ... The developers have also integrated a save-game feature so you can pick up where you left off, using Amazon’s Whispernet feature – and promise that they are looking to put more modern Z-machine games into the system, too. (Squee!) Unfortunately, it’s not perfect. The Zork family of games are notoriously frustrating (even when you’re not eaten by a Grue), and the Kindle’s text entry system doesn’t help with that, especially when entering numbers. A full keyboard would make things more fluid, but – really – if you want that, why not just play on your PC?"

Comment: This will take some time for release I reckon (Score 1) 356

by Satanboy (#33466976) Attached to: <em>Duke Nukem Forever</em> Back In Development

I would expect this will be at least 6 months off.
The amount of QA for this game will be enormous.

They will have to ship almost perfect code with no map flaws or seems in the levels.
Any even minor flaw will need to be cleared before the game can ship.

I notice they will not give a date for release as they do not want to fall behind expectations.

I am hopeful the team is, in fact, working on this game and is not, in reality, tickling our testicles whilst cocking the gun that is behind our heads.

Comment: games for windows live . . . ugh (Score 1) 275

by Satanboy (#33300634) Attached to: Microsoft Reboots Two Classic PC Games

I bought Batman Arkham Asylum and had numerous problems with Games for Windows Live.

GWL slowed the loading of the game, gave weird errors, and there was even a problem getting a patch due to this running in the background.

I haven't bought a game with GWL since.

I boycotted Steam for 5 years after having a bad experience 1 time, I'll probably give GWL that much time to correct their issues as well.

BTW:
Steam still has MAJOR faults that nobody really mentions on gaming sites very often such as server lists not populating and authentication problems as well as that little banned issue they ran into a while back with Modern Warfare, so all of these services are really a pain in the ass when it comes down to it.

do a google search for "server not responding steam" and see what you find ;-)

Comment: This is just a publicity stunt and in bad taste (Score 2) 671

by Satanboy (#33274474) Attached to: Controversy Arises Over Taliban Option In <em>Medal of Honor</em>

While I disagree with EA's addition of this option in this game, I cannot say I agree with taking away their right to put it out there.

I think it is in bad taste and is showing a lack of compassion and respect for our troops and their families. I will just vote with my wallet, as I would hope anyone who feels as I do would.

I don't think it's right to tell an artist they cannot produce art that I disagree with, I just won't support an artist for doing so.

Work expands to fill the time available. -- Cyril Northcote Parkinson, "The Economist", 1955

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