Catch up on stories from the past week (and beyond) at the Slashdot story archive


Forgot your password?

Comment: Re:Pilots and Astronauts have the same fear (Score 1) 641

by SageinaRage (#44178571) Attached to: Things That Scare the Bejeezus Out of Programmers

their #1 fear isn't the rocket blowing up and getting killed, it's not fear of blacking out from G-forces, it's not fear of getting shot down, it's the fear of screwing up.

Same as the #1 fear from TFA. (fear of writing buggy code / messing up)

The official Pilot's Prayer (as handed to us by Alan Shepard) is "Lord, please don't let me fuck up".

Not "Lord, please don't let me blow up" or "Please keep me safe"

This is also the Stage Manager prayer.

Comment: I'm getting a Wii-U (Score 2) 335

by SageinaRage (#43821739) Attached to: Can the Wii U Survive Against the PS4 and Xbox One?
And I'm still up in the air about a PS4, and definitely not getting an Xbox One, so it's at least in contention. Ultimately it will come down to the games, like it always does. Nobody thought the DS could compare with the PSP, and then the games came out and everybody realized what was important.

Comment: Re:What the hell is "Microsoft's lost decade"? (Score 1) 407

by SageinaRage (#40805807) Attached to: Microsoft's Lost Decade
He doesn't seem to get that no one accused Microsoft of collapsing as a company, but effectively coasting on previous success. And the thing about coasting, is that it means you had previously built up momentum. The fact that Microsoft kept making money just meant that they had built up a really strong market share. They just didn't do anything beyond what they already had.

Comment: Just about the most pretentious quote ever (Score 3, Funny) 164

by SageinaRage (#28481485) Attached to: Can Video Game Accessibility Go Too Far?

A statement that somehow the message of art 'degrades' as it reaches more people is something I assumed to hear from some art snob complaining about reproductions of the Mona Lisa, not about a video game starring Mario. The whole notion is insanely elitist, and I'm frankly flabbergasted that someone saw fit to print it.

Especially considering that they got the whole idea wrong - it's only a demo mode that shows you how to beat a section. In order to progress through the game, you still have to play it yourself!

Comment: Open World Experience? (Score 2, Insightful) 582

by SageinaRage (#28296015) Attached to: Does the Wii Provide A "Watered-Down" Game Experience?
If Rockstar managed to release San Andreas on the Playstation 2, a piece of hardware which was inferior to the gamecube, let alone the Wii, then I somehow doubt it's impossible to release an open world style game on the Wii. This basically just sounds like they don't really know what they're doing, and are wasting processor cycles on things they really don't need.

interlard - vt., to intersperse; diversify -- Webster's New World Dictionary Of The American Language