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Open Source

Submission + - Saga of Ryzom goes AGPL

SBFCOblivion writes: Saga of Ryzom announced the full release of their source code and artwork today. The world data is not being released so you will first have to develop your own world if you wish to run a server. Unfortunately the world creation process relies on proprietary 3-D modeling software; but there is work already underway to enable the use of free software alternatives such as Blender. They're also partnering with the FSF who will be hosting the game's artistic assets. Brett Smith over at the FSF has a writeup with some additional details.

"Summit meetings tend to be like panda matings. The expectations are always high, and the results usually disappointing." -- Robert Orben