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Sex Drugs and Texting 287

Posted by samzenpus
from the busy-hands-are-happy-hands dept.
statesman writes "The Associated Press reports that teens who text frequently are three and a half times more likely to have sex. A survey of 4,200 public high school students in the Cleveland area found that one in five students sent more than 120 text messages a day or spent more than 3 hours a day on Facebook. Students in this group were much more likely to have sex. Alcohol and drug use also correlate with frequent texting and heavy Facebook use."

Comment: Re:Pat down, or molest? (Score 5, Insightful) 642

by Rod76 (#34078710) Attached to: TSA To Make Pat-Downs More Embarrassing To Encourage Scanner Use
All this is really going to do is make the already financially unstable airline industry even more likely to go into bankruptcy. The only time I fly now is if work forces it upon me. I'm tired of these TSA thugs, they are becoming more and more like prison guards these days and we the public are the new fish being introduced to their penal system. Where's the for the children tag when you need it. If the backscatter scanner doesn't violate them enough the TSA "child molester" pat down will definitely seal the deal. I wonder what future generations will say about our obsession with security in years to come? I don't think we'll come out smelling like roses.
Transportation

Porsche Unveils 911 Hybrid With Flywheel Booster 197

Posted by timothy
from the yeah-well-I-get-better-mileage dept.
MikeChino writes "Porsche has just unveiled its 911 GT3 R Hybrid, a 480 horsepower track vehicle ready to rock the 24-hour Nurburgring race this May. Porsche's latest supercar will use the same 911 production platform available to consumers today, with a few race-ready features including front-wheel hybrid drive and an innovative flywheel system that stores kinetic energy from braking and then uses it to provide a 160 horsepower burst of speed. The setup is sure to offer an advantage when powering out of turns and passing by other racers."
Privacy

De-Anonymizing Social Network Users 88

Posted by kdawson
from the know-what-groups-you-joined-last-summer dept.
An anonymous reader writes "The H has an article about some researchers who found a new way to de-anonymize people. Compared to the EFF's Panopticlick, the goal of this experiment is not to identify a user's browser uniquely, but to identify individual users. The test essentially exploits the fact that many social network users are identifiable by their membership of various groups. According to the researchers, it's very unlikelly that two people on any social network will belong to exactly the same groups. A 'group fingerprint' can thus allow websites to identify previously anonymous visitors. They describe the setup and all details and the results look very interesting. They also have a live demo for the social network Xing that was able to de-anonymize me."
Novell

Novell Bringing .Net Developers To Apple iPad 315

Posted by timothy
from the odd-confluence dept.
GMGruman writes "Paul Krill reports that Apple's new iPad could be easier to write apps for, thanks to Novell's MonoTouch development platform, which helps .Net developers create code for the iPad and fully comply with Apple's licensing requirements — without having to use Apple's preferred Objective-C. This news falls on the footsteps of news that Citrix will release an iPad app that lets users run Windows sessions on the iPad. These two developments bolster an argument that the iPad could eventually displace the netbook."
Businesses

Former Exec Says Electronic Arts "Is In the Wrong Business" 180

Posted by Soulskill
from the inspiring-internet-outrage-is-a-bad-business-model dept.
Mitch Lasky was the executive vice president of Mobile and Online at Electronic Arts until leaving the publisher to work at an investment firm. He now has some harsh things to say about how EA has been run over the past several years, in particular criticizing the decisions of CEO John Riccitiello. Quoting: "EA is in the wrong business, with the wrong cost structure and the wrong team, but somehow they seem to think that it is going to be a smooth, two-year transition from packaged goods to digital. Think again. ... by far the greatest failure of Riccitiello's strategy has been the EA Games division. JR bet his tenure on EA's ability to 'grow their way through the transition' to digital/online with hit packaged goods titles. They honestly believed that they had a decade to make this transition (I think it's more like 2-3 years). Since the recurring-revenue sports titles were already 'booked' (i.e., fully accounted for in the Wall Street estimates) it fell to EA Games to make hits that could move the needle. It's been a very ugly scene, indeed. From Spore, to Dead Space, to Mirror's Edge, to Need for Speed: Undercover, it's been one expensive commercial disappointment for EA Games after another. Not to mention the shut-down of Pandemic, half of the justification for EA's $850MM acquisition of Bioware-Pandemic. And don't think that Dante's Inferno, or Knights of the Old Republic, is going to make it all better. It's a bankrupt strategy."
Wii

Wii Hardware Upgrade Won't Happen Soon 325

Posted by Soulskill
from the can't-show-ugly-mario-in-hd dept.
As high-definition graphics become more and more entrenched in this generation of game consoles, Nintendo has had to deal with constant speculation about a new version of the Wii that would increase its capabilities. Today, Nintendo of America president Reggie Fils-Aime bluntly denied that a hardware revision was imminent, saying, "We are confident the Wii home entertainment console has a very long life in front of it." He added, "In terms of what the future holds, we've gone on record to say that the next step for Nintendo in home consoles will not be to simply make it HD, but to add more and more capability, and we'll do that when we've totally tapped out all of the experiences for the existing Wii. And we're nowhere near doing that yet."
Role Playing (Games)

Dragon Age: Origins Expansion Coming In March 80

Posted by Soulskill
from the well-met-warden dept.
ishanjain tipped news that BioWare has announced an expansion for Dragon Age: Origins, called Awakening, that is due out on March 16th. Awakening "is supposed to run about 15 hours and will allow for players to import and edit characters they've broken in from the core game," and it will take place "in the in the role of a Grey Warden Commander who's been tasked with rebuilding the order of Grey Wardens and finding out how the darkspawn survived following the death of the Archdemon dragon." A trailer is available at the official site, as well as some information on a new bit of DLC that will be out shortly, entitled Return to Ostagar. (It was originally due for release on January 5th, but was delayed.)
Media

Lack of Manpower May Kill VLC For Mac 398

Posted by timothy
from the vlc-generally-rocks dept.
plasmacutter writes "The Video Lan dev team has recently come forward with a notice that the number of active developers for the project's MacOS X releases has dropped to zero, prompting a halt in the release schedule. There is now a disturbing possibility that support for Mac will be dropped as of 1.1.0. As the most versatile and user-friendly solution for bridging the video compatibility gap between OS X and windows, this will be a terrible loss for the Mac community. There is still hope, however, if the right volunteers come forward."
Earth

Yellowstone Supervolcano Larger Than First Thought 451

Posted by timothy
from the even-superer dept.
drewtheman writes "New studies of the plumbing that feeds the Yellowstone supervolcano in Wyoming's Yellowstone National Park shows the plume and the magma chamber under the volcano are larger than first thought and contradicts claims that only shallow hot rock exists. University of Utah research professor of geophysics Robert Smith led four separate studies that verify a plume of hot and molten rock at least 410 miles deep that rises at an angle from the northwest."
Businesses

Treading the Fuzzy Line Between Game Cloning and Theft 235

Posted by Soulskill
from the welcome-to-the-world-of-policeactioncraft dept.
eldavojohn writes "Ars analyzes some knockoffs and near-knockoffs in the gaming world that led to problems with the original developers. Jenova Chen, creator of Flower and flOw, discusses how he feels about the clones made of his games. Chen reveals his true feelings about the takedown of Aquatica (a flOw knockoff): 'What bothers me the most is that because of my own overreaction, I might have created a lot of inconvenience to the creator of Aquatica and interrupted his game-making. He is clearly talented, and certainly a fan of flOw. I hope he can continue creating video games, but with his own design.' The article also notes the apparent similarities between Zynga's Cafe World and Playfish's Restaurant City (the two most popular Facebook games). Is that cloning or theft? Should clones be welcomed or abhorred?"
The Almighty Buck

America's Army Games Cost $33 Million Over 10 Years 192

Posted by Soulskill
from the your-tax-dollars-at-play dept.
Responding to a Freedom Of Information Act request, the US government has revealed the operating costs of the America's Army game series over the past decade. The total bill comes to $32.8 million, with yearly costs varying from $1.3 million to $5.6 million. "While operating America's Army 3 does involve ongoing expenses, paying the game's original development team isn't one of them. Days after the game launched in June, representatives with the Army confirmed that ties were severed with the Emeryville, California-based team behind the project, and future development efforts were being consolidated at the America's Army program office at Redstone Arsenal in Alabama. A decade after its initial foray into the world of gaming, the Army doesn't appear to be withdrawing from the industry anytime soon. In denying other aspects of the FOIA request, the Army stated 'disclosure of this information is likely to cause substantial harm to the Department of the Army's competitive position in the gaming industry.'"
Games

Copyright and the Games Industry 94

Posted by Soulskill
from the your-super-mario-toilet-paper-is-probably-illegal dept.
A recent post at the Press Start To Drink blog examined the relationship the games industry has with copyright laws. More so than in some other creative industries, the reactions of game companies to derivative works are widely varied and often unpredictable, ranging anywhere from active support to situations like the Chrono Trigger: Crimson Echoes debacle. Quoting: "... even within the gaming industry, there is a tension between IP holders and fan producers/poachers. Some companies, such as Epic and Square Enix, remain incredibly protective of their Intellectual Property, threatening those that use their creations, even for non-profit, cultural reasons, with legal suits. Other companies, like Valve, seem to, if not embrace, at least tolerate, and perhaps even tacitly encourage this kind of fan engagement with their work. Lessig suggests, 'The opportunity to create and transform becomes weakened in a world in which creation requires permission and creativity must check with a lawyer.' Indeed, the more developers and publishers that take up Valve's position, the more creativity and innovation will emerge out of video game fan communities, already known for their intense fandom and desire to add to, alter, and re-imagine their favorite gaming universes."
XBox (Games)

Modded Xbox Bans Prompt EFF Warning About Terms of Service 254

Posted by Soulskill
from the by-reading-this-you-bequeath-me-all-your-possessions dept.
Last month we discussed news that Microsoft had banned hundreds of thousands of Xbox users for using modified consoles. The Electronic Frontier Foundation has now pointed to this round of bans as a prime example of the power given to providers of online services through 'Terms of Service' and other usage agreements. "No matter how much we rely on them to get on with our everyday lives, access to online services — like email, social networking sites, and (wait for it) online gaming — can never be guaranteed. ... he who writes the TOS makes the rules, and when it comes to enforcing them, the service provider often behaves as though it is also the judge, jury and executioner. ... While the mass ban provides a useful illustration of their danger, these terms can be found in nearly all TOS agreements for all kinds of services. There have been virtually no legal challenges to these kinds of arbitrary termination clauses, but we imagine this will be a growth area for lawyers."
Image

Scientists Say a Dirty Child Is a Healthy Child 331

Posted by samzenpus
from the snack-is-going-to-be-on-the-floor-today dept.
Researchers from the School of Medicine at the University of California have shown that the more germs a child is exposed to, the better their immune system in later life. Their study found that keeping a child's skin too clean impaired the skin's ability to heal itself. From the article: "'These germs are actually good for us,' said Professor Richard Gallo, who led the research. Common bacterial species, known as staphylococci, which can cause inflammation when under the skin, are 'good bacteria' when on the surface, where they can reduce inflammation."

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