Cool. It just reminds me of a talk someone gave about a big project in C++ which had a hellish 20 hour build. :)
It's great stuff. One of the things I am enjoying the most about it is cutting the number of needed interlinking systems and technology down to a bare minimum using methods in one messaging system that everything can connect to (with MQ once again giving the assist where needed). Also wrapping EVERY vendor function from EVERY vendor library I deal with - in the end, with everything compiled with that one new wrapping library, it means all we ever have to do is deploy a new vendor library with an updated wrapper library - instead of changing code across hundreds of projects.
What's your relationship with Star Trek Phase II? It looks like you write a number of articles for them on their site.
One of the producers and the lighting guy (Gaffer). One new episode out this past Dec 31st, and another coming soon (once we manage the daunting task of color correcting from the original raw footage).