The lucrative video gaming market you were a member of no longer exists. It's been replaced by a lucrative consumer milking machine.
Sure, a new video game market is forming around the fringes, but it's far from lucrative.
We had advisories from "concerned" police that Apple's service was potentially life-threatening.
Not ruling out the advisories may have been overblown, but yeah... that's a fiasco alright.
Because it's not really Apple or Samsung that are suffering. It's us. The consumers who are literally paying for the benefit of stagnation and lack of choice.
Apple and Samsung like the weather in Hell just fine.
The HIB grand experiment was in proving there was a demand for fair content. Child's Play are simply beneficiaries.
Certainly CP have enough avenues for donation already, it's not like people who want to donate are forced to do so through HIB. One has to assume that the reason HIB was successful was because of the business model, not the charities selected.
The support of Free, non-DRM software and indie developers is the charity, chief. The other guys are just icing on the cake. Not only have they dropped the indies and dropped the no-drm requirements, but they've they've dropped support of the EFF too!
If a new group had come along with a "support struggling AAA studios" charity then we might laugh, but they wouldn't be denounced for compromising their ideals.
The point is you don't need (or even want) a hypervisor when you have a secure multi-user system with process isolation like Android.
Lack of a hypervisor support baked into the CPU is only a problem for hypervisor vendors.
Just goes to show, the only way the Nazi's could have been more evil was if they had patented their wartime tech.
patents: More evil than Hitler.