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Comment: Re:OS Lock In (Score 3, Insightful) 173

by Quarters (#47235765) Attached to: Dell Exec Calls HP's New 'Machine' Architecture 'Laughable'

Do you truly, honestly, I mean...REALLY believe that Microsoft expends any time at all even thinking about ReactOS or WINE, let alone worrying about the .00000000000001 of a fraction of a portion of a negligible amount of a percent effect it might, MIGHT have on their bottom line?

Seriously, answer seriously, please.

Comment: Re:Look for skid marks (Score 1) 436

by Quarters (#46494897) Attached to: Malaysian Flight Disappearance 'Deliberate'

You're not going to just put a 777 down on some rural 2 lane road. You need a clear 1 mile (or more) straight reinforced runway. Not only is a 777's wheel track too wide for an average road the gross weight of the plane would crush the asphalt (or dirt or gravel) under the wheels. Bare minimum you'd need a fairly modern multi-lane highway. Something like that would be traveled enough that someone would notice a large commercial airliner attempting to land on it.

Comment: Re:Yet another story... (Score 1) 124

by Quarters (#44908921) Attached to: Work Halted On Neal Stephenson's Kickstarted Swordfighting Video Game
Sales are not profit. R* didn't make a billion dollars in one day. GTA V sold $1B worth of copies in a day. At best R* will see about 40% of that. Even then, VCs aren't going to just jump at game development. GTA is the exception, not the rule. It cost over $265M and took somewhere in the neighborhood of five years to make GTA V. During development *every* R* studio was involved with it. There were no other games in production. There was no fallback plan, essentially. GTAV was risky every way you look at it. Mitigating that risk was the fact that it was GTA and that R* has a proven record of being able to deliver. While that's great for them it's only great for them. Take an extremely large random collection of game developers, give them $265M and five years to make a game. You won't see $1B in sales on the first day. Chances are depressingly better than average that you won't break even. Except for the large well established studios (studios, not publishers) it's a very risky industry. VCs are generally risk averse.

Comment: Re:Summary: app developer breaks rules, is denied. (Score 1) 329

by Quarters (#41748467) Attached to: The Struggles of Getting Into the App Store
Exactly. I can almost forgive them for the mistake with the word 'encryption' in the metadata. The rest of the rejections were clearly for not following the rules. Disliking the rules is one thing. Complaining because you can't talk to someone to get a waiver for those rules is something completely different. The majority of this article can be summarized as "We did X, which we know wasn't allowed and were surprised when Apple rejected our poor little app. Then in order to fix X we did Y, which we also know wasn't allowed. Yet again we were surprised when our poor little app was rejected." I'm sorry, but if you want your app to run natively on the iPad/Pod/Phone you need to make it compliant to Apple's rules. That the developer was not following the guidelines while creating this app for a paying client speaks quite a bit towards the quality of work one can expect from that team.

Comment: Re:Submitter here... (Score 1) 295

by Quarters (#41730587) Attached to: Ask Slashdot: How Can I Protect My Android Devices From Hackers?
What's your argument for there needing to be some sort of correlation between disabling WIFI and that forcing an application to close? That doesn't happen. I can have Navigation open on my Android phone and turn off the GPS receiver. Navigation continues to run, alerting me to the fact that it is no longer talking to GPS satellites.

Comment: Re:Submitter here... (Score 1) 295

by Quarters (#41730525) Attached to: Ask Slashdot: How Can I Protect My Android Devices From Hackers?
Seriously, paranoid much? A quick search on Google Play shows that Android Assistant is an app that helps you manage your device ( Have you tried uninstalling it from the Apps setting screen. Wiping your phone by battery removal is all good and such, but it solves a symptom, not the underlying problem. In this case the underlying problem could be that you didn't uninstall the app or it could be that you're convinced someone is constantly injecting that app onto your phone...over a wifi connection you say you can't even access. I'll let the court of public opinion determine which is the more reasonable option. So you've got a wifi AP that doesn't like you and a widely available system management app. I don't care how much you insinuate about relatives in secretive government jobs, you're not convincing me that you are the target of some directed and repetitive hacking attempt.

Comment: Re:And none with a decent interface. (Score 2) 185

by Quarters (#38828129) Attached to: Chromium-Based Spinoffs Worth Trying
Why? Why is uniformity with every other random application a user might have installed considered the bellweather by which all interfaces should be judged? Is it because that's what they teach in school? Is it because of Apple's arguably outdated and internally inconsistent HIG? Personally I'd rather not have the same exact visual style on the interfaces for my 3d modelling package, video player, and word processor. Claiming they should all be identical is like saying the buttons on my alarm clock should exactly match the buttons (colors, fonts, shapes, materials, etc...) on my blender. Why would I need that? I've never been confused by the fact that my washing machine has a knob control and my diswasher doesn't. In the course of any day I'm using Chrome, 3ds Max, Eclipse, Visual Studio '10, Photoshop, and an internally developed game editor. Some have light color scheme UIs, some dark. Some have ribbons, some don't. None of them would be an app that you could point at and say "That follows Microsoft's look and feel to the letter"....not even Visual Studio 10. I have no problem using all of those apps. My head hasn't exploded. Expecting a bunch of disparate developers to follow the exact same rigid and authoritarian UI guidelines is madness. Make the UI that suits your application.

Comment: Re:Games on Linux means the end of the MS Empire (Score 1) 503

by Quarters (#36473586) Attached to: Microsoft Brands WebGL a 'Harmful' Technology
Don't underestimate the power of Linux users to delude themselves into thinking that "If everyone did..." is the same as "any day now everyone will..." Ask yourself this...what would compel any, let alone every gamer to switch to Linux? It's not the games, as they don't exist. It's not the access to high performance video drivers, as they don't exist. It's not the access to ubiquitous and non-finicky audio systems, as they don't exist. The gamers need something better than what they have if they are going to move away from their current situation and negate their library of games. With regards to Linux that doesn't and probably will never exist. The majority of game companies won't make games on Linux until there is a market, which doesn't exist. Catch-22. For this to ever even have a possibility of happening there needs to be a killer-game-app on Linux and a Linux distribution that is as easy to setup and configure, along with always offering access to current quality video card drivers, as Windows offers. So where is the killer game and perfect gaming Linux distro? Instead of wishing for ponies and utopian group-think you might want to dig in and get to work.

Think of your family tonight. Try to crawl home after the computer crashes.