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Comment: Re:Emma Watson is full of it (Score 1) 590

by Psykechan (#47984477) Attached to: Emma Watson Leaked Photo Threat Was a Plot To Attack 4chan

If that was the only issue, then you would be correct. However the gender hiring bias and gender income gap aren't that intertwined. They are part of the same problem, but they don't directly affect each other.

Regarding the gender income gap, I support the idea of legislation that would reward equal work with equal pay.

However, the gender hiring bias can't be simply solved with legislation, and potential income gap legislation could cause the hiring bias to worsen. This is quite possibly one of those problems that won't be solved in our generation simply due to how ingrained we are in our beliefs. Hell, as a woman who has been in IT for 15 years, I look at other women in the field differently than I look at the men; it's as if the men belong there and the women have to prove themselves. It's rather humbling to realize this. I think everyone should read this and re-examine how they view their colleagues.

Comment: Re: Talk is cheap. (Score 1) 266

by Psykechan (#47864985) Attached to: John Romero On Reinventing the Shooter

Portal and Portal 2 are all about murdering people! Of course in this instance the people that are being murdered are the protagonists but it's not like it's non-violent.

I'm a big proponent of Minecraft as an educational tool. Granted it also has violence too but I'd say it's a less violent game than the Portal games. At it's basic level it teaches survival in a hostile world. If the kids get into it, it teaches planning, resource management, resource conservation, programming, and math, and also spurs creativity. Add in multiplayer and it teaches basic tenets of society like community, sharing/trading of goods, and respect of others property. It really is the best edutainment ever invented.

http://minecraft.gamepedia.com...

Comment: Re:Comcast (Score 1) 133

by Psykechan (#47766319) Attached to: Time Warner Cable Experiences Nationwide Internet Outage

The lack of an edit button is a feature and not a bug. It mimics verbal communication in that someone can correct their statement with an additional statement but their first statement still was heard and processed by the listener.

Having the ability to edit, even one that marks posts as edited or even shows revisions, makes conversation shaky. Posters often have to QFT in order to have their statements be resistant to potential edits. Conversations can still be parsed and followed but it is nowhere near as easily understandable as before.

It can be argued that Slashdot only exists as a place for dialog as the news stories here are often older than ones in printed media. Once beta is crammed into live, you can have your edit button.

Comment: Re: And so it begins... (Score 1) 252

by Psykechan (#47644757) Attached to: <em>Babylon 5</em> May Finally Get a Big-Screen Debut

The season 5 (and series) finale Sleeping in Light was made as part of season 4. It's the one that takes place 20 years in the future. When they got picked up by TNT, they quickly made Deconstruction of Falling Stars as a season 4 finale. That's the episode that shows things far in the future.

It also explains why Ivanova was in Sleeping in Light and Lochley wasn't even mentioned.

Comment: Re:I'm buying games, not consoles (Score 1) 203

by Psykechan (#47587765) Attached to: Nintendo Posts Yet Another Loss, Despite Mario Kart 8

The last original Zelda console game (Skyward Sword) was well reviewed but my least favorite Zelda game for many reasons. The last Metroid game (Metroid: Other M) was an atrocious mess. Better rephrase your statement with "good Zelda and Metroid".

Disclaimer: I own a Wii U and would strongly consider buying one if I didn't already have it for either a good Zelda or Metroid game.

Comment: Re: freemium explained (Score 1) 139

by Psykechan (#47488499) Attached to: Google To Stop Describing Games With In-App Purchases As 'Free'

Sorry AC, but your opinion is worthless because you don't know how this business model works. If you don't want to release your content for free then don't, but don't harp about how others do it.

Free to play, or freemium, games have three major business models. I'm not a fan of freemium as even fair models are still laden with DRM but some are much worse than others.

1. Pay real money for in game consumables. - This is basically trying to bring the idea of an arcade where you continuously have to drop quarters to play. In a few instances, this is fine because the consumables aren't required to advance in game but are optionally available to make it easier. Most of the time though, this is pure money grab as the game is tuned to require purchases to advance. Do not support this. In the case of multiplayer games, this becomes "pay to win" in which case they can go fuck off.

2. Allow access to part of the game and allow purchasing of more with real money. - This is an advanced form of shareware which is borderline acceptable as long as prices are nominal, up-front, and the buyer is able to re-download content at any time. Sometimes this is as simple as the "free" part being a demo and there being a one time purchase to open the rest of the game. Most of the time, however, this is just an excuse to sell every single thing piecemeal. The idea being that they will try to get considerable more money from an invested player than they would if they just sold the game for an up-front price.

3. Allow all players access to the entire game but force non paying players to either wait or earn it. - Like the others this ranges from tolerable to insipid. I'm more of a fan of having the player earn their access as I believe that wasting a player's time watching a countdown timer is one of the worst gaming sins. World of Tanks falls squarely into the "earning access" part of this group. The entire game can be accessed without spending money but you have to work for what other players can get simply by paying.

How does this work then? Well, it's not exactly free. When you play, even without paying, you are providing a service to the game owners by being an opponent to potential paying customers. Most MOBA (or DotA style games) fall into this group. TapeCutter spent an entire year playing without paying but was still indirectly supporting Wargaming.net by being a (potentially undergeared) target for paying customers to attack. The fact that he then spent money on the game down the road is just gravy as he had already contributed. And yes, this is probably where "free to play" shines the brightest.

Comment: Re:NSA weakness (Score 2) 125

by Psykechan (#47487759) Attached to: FTC To Trap Robocallers With Open Source Software

Don't you get it? The robocallers have been classified as terrorist organizations by the NSA so anyone that they contact can now be classified as "persons of interest" and can now legally have their data snooped, er I mean "collected".

Seriously though, this isn't the movies; tracing a call is instantaneous. The telco can relatively easily follow it back to whoever is paying for the trunk. The problem being that someone is actually paying, which means that someone has a vested interest in keeping a paying customer happy. What makes it even worse is it's hard to justify that type of volume from a robocaller and still claim ignorance under the assisting violators clause of the telemarketer sales rule. Yet somehow they still get away with it.

The FTC needs to focus less on outside efforts like homemade honeypots and instead go directly after the telcos that sell service to these bastards. Under their own regulations, a telco is just as responsible and would have to pony up to 16k a pop per each robocall. If they want to zap Rachel, well they know where she lives and works.

Comment: Re:Ewww... (Score 2) 242

by Psykechan (#47439513) Attached to: Texas Town Turns To Treated Sewage For Drinking Water

This process is called "toilet to tap" and is perfectly safe. I would guess that any first world location that doesn't have easy access to ground water will be completely doing this in the next twenty years; it's that damn useful.

Probably the worst part about reverse osmosis is that it eliminates the water "taste" that people are used to because it gets rid of minerals as well. That's why they usually mix it with some other source like lake or ground water before it gets piped out to homes. Unfortunately the secondary source also adds in the usual pollutants as well as minerals.

For people who get the "ew yuck" factor, there's always bottled water, but just don't tell them that it comes from the same source.

Comment: Re:Grammar (Score 1) 329

by Psykechan (#47004893) Attached to: Your Old CD Collection Is Dying

I've had pressed CDs and DVDs fail. I'm finding that the DVDs are worse, although I have a larger sample size for them so it may be just that.

In the case of DVDs (or CD based games) there are tons of DRM to prevent legal backups. Good luck with getting manufacturers to replace them for less than the original purchase price though.

Comment: Re:..and we need this technology why exactly? (Score 0) 176

by Psykechan (#46632949) Attached to: The Connected Home's Battle of the Bulbs

Someday, scholars will see the portmanteau as being even worse than the pun. There is no real wit in the creation of a portmanteau. Compressing words because you're lazy does indeed make a new word, but it's not a word that helps further the language. I would actually consider it a form of literary mumbling.

As for your Fluttershy tags, well I bet you were nervouscited about revealing your brony status on Slashdot. ...I hate myself.

Comment: Re:What are these shiny discs you speak of? (Score 1) 250

by Psykechan (#46461147) Attached to: Sony &amp; Panasonic Next-Gen Optical Discs Moving Forward

You can transfer them over to another 360 but without either the license key, or having the purchaser's account actively signed into XBL, they will run in demo mode. The 360 will treat them as if they are unlicensed copies of the game. If you've ever purchased a game after playing it in demo mode and it downloads the "full game" practically instantly, it's because it was just downloading the license key.

You can perform a license transfer to a new system which will let you then manually download individual license keys to the new console. The license transfer can only be performed once per four months.

Once Microsoft stops supporting XBL for the 360 then your games will only work on the system with the license keys, and when the console dies (or HDD as the license key cannot be copied to other media), the games will be gone.

Pause for storage relocation.

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