kukyfrope writes "GameDaily has conducted an in-depth interview with videogame composer Jesper Kyd (Hitman, Freedom Fighters). They discuss what it takes to be a composer, what inspires him, how he comes up with new ideas for his projects, and about the current 'generic' state of music in most games. 'I am not interested in writing music that is disposable or that doesn't touch people in some way. I try to write music I would want in the game as a gamer, so if I am happy with my music I know I am doing something right.'"
modapi writes "StorageMojo is reporting that a company at Storage Networking World in San Diego has made a startling claim of 25x data compression for digital data storage. A combination of de-duplication and calculating and storing only the changes between similar byte streams is apparently the key. Imagine storing a terabyte of data on a single disk, and it all runs on Linux." Obviously nothing concrete or released yet so take with the requisite grain of salt.
I wasn't going to post this, but since their website seems to be under too much of a load... I actually interviewed Artemy and published preview with all the details on the site (and then some) plus plenty of pictures.