Forgot your password?
typodupeerror

Comment: Re:The problem... (Score 1) 68

by Pinky's Brain (#46672435) Attached to: CryptoPhone Sales Jump To 100,000+, Even at $3500

The use of dual port memory shows just how deeply the NSA has penetrated into the industry ... lets open a huge security hole and put a huge amount of unnecessary load on the widest/fastest bus in the phone and lets tell them we need to do this for performance ... when fucking wlan can easily be put over one relatively slow LVDS pair let alone 4g.

Comment: Re:Never going to happen ... (Score 1) 75

by Pinky's Brain (#46615395) Attached to: <em>Ultima Online</em> Devs Building Player-Run MMORPG

I was downloading mods on the fly in Unreal a long long time ago, needing add-ons is not a problem (other than security wise, need to use something like NCl or I guess Asm.js ... shudder). Properly abstracting the game code and running it all in script is not a problem either (again, Unreal).

It's just that modern developers seem utterly incapable of proper abstraction and lack the mindset to open source any part of their work ... I seriously doubt anyone working on Shards is any different. They'll give people some castrated tools and that's it.

Comment: Never going to happen ... (Score 1) 75

by Pinky's Brain (#46614207) Attached to: <em>Ultima Online</em> Devs Building Player-Run MMORPG

Game code will be properly abstracted from engine code and it will be open source? Sure ....

Unless they give true full source code access the best players will be able to do is turn some near irrelevant dials and connect some blocks together to form a "new" quest, just like all these other MMOs which promise players will be able to develop content.

The test of intelligent tinkering is to save all the parts. -- Aldo Leopold

Working...