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Comment Re:How about this (Score 1) 654

Their magazine was also--in my opinion--a triumph of printed media. It wasn't just newsprint, it was thick, glossy paper. The pages were packed with content in new and interesting ways, and sometimes they'd try some dumb printing thing and it would flop, but at least it was interesting for a month. Wired was such a good magazine, back in the day. Honestly, it's still a good magazine now--it's just a really mediocre website. I was even subscribed to the iPad version for a long time before I realised it was a struggle to find time to read that much content from one place all at once.

I may consider subscribing to the site for $1/week...as long as I'm allowed to choose the weeks as I wish. Most weeks, I don't visit. If I want to read a story on some random week, I wouldn't object to throwing $1 their way for a week's worth of access to read a few articles.

Comment Re:Remember the NASA Wind Turbines? (Score 1) 184

Current blades are trucked in one piece (per blade) which is impressive to see. Three of them were parked on I-5 outside of Patterson, California a few months ago. There are a lot of net videos and photos which convey the scale.

Even at the current size they can't get through many highway interchanges and local intersections. The larger ones won't be able to ship in one piece at all.

Comment Remember the NASA Wind Turbines? (Score 4, Interesting) 184

NASA Wind Turbines approached this scale in the '80's. Unfortunately, this was a previously-unexplored area of aerodynamics for NASA, and they had mechanical stress and noise problems (including subsonics) and were all demolished. I think there was one near Vallejo, CA being taken down when I got to Pixar in '87, and one in Boone, NC, which famously rattled windows and doors.

The art has since improved. I took a ride to the top of the turbine at Grouse Mountain, that was fun! That's the only one I have heard of where you can actually get to see it from the top.

Comment Starting out with the wrong assumptions (Score 2) 165

This is starting out with the wrong assumptions.

Design a brick system that can be produced with 3-D printers, and will hold together when fabricated within the tolerances of an SLA printer. Forget FDM, it's too low precision and SLA is already achieving an equal or lower cost of manufacture compared with FDM.

LEGO is manufactured to astonishingly high precision, but I am not convinced that this is the only way to make a brick system.

Comment Re:Dogma is dogma... (Score 1) 510

You've proven my point:

You start with a strawman

You claim evolution has happened (nope, hasn't happened, evolution requires life to spontaneously come into existence from inert substances and complex, multipart structures to appear instantly) - mutation has happened, evolution has not.

You claim theory is fact.

Darwin most certainly DID mention flaws in this theory, including the eye.

The point of my comment about 150 years is that research has shown the PROBABILITY of evolution to be increasingly lessening. Specific shape of the universe, relatively small variability of environment, etc. all combine to lessen chance of random occurrence.

You claim lack of knowledge of a lifeform is proof of evolution.

You're twisting science into realm in which it is inapplicable and misusing the concepts. Too bad for you.

The end of my statement was illustrating the limits of science. The statement was paradox, that's all it was. You didn't recognize that.

Comment Re:EMACS Memory Footprint? (Score 1) 133

We do most of our building through a build system, so I set up some compile commands to even do all my building in emacs so I can correct the errors straight from the build log. I've switched VS to an emacs key layout, but it still does weird things sometimes, so I gave up trying to square that circle.

I've spent a lot of time customizing my emacs setup, which I know some people think is a waste of time, but I like the intellectual stimulation of programming in a completely different language and learning elisp. It's definitely not the fastest way to do things, but I think it's good for programmers to solve problems like that from time to time. I've learned how to manipulate buffers and frames (emacs handles frames really badly, BTW--you end up having to write an obnoxious amount of handling code if you want to make sure that things are opened and closed the way you want), I've written major and minor modes, learned how to monitor processes and compilations...it's still amazing to me that using nothing but the editor and the built-in language that I can do so many things without diving into any source code.

(I think you can probably do that command line thing you're talking about--you'd just have to a wrapper around all the commands you want to call, wouldn't you? The emacs specific stack exchange probably has an answer for you, if you haven't checked it already.)

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