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Role Playing (Games)

Looking Back At Dungeons & Dragons 189

An anonymous reader sends in a nostalgic piece about Dungeons & Dragons and the influence it's had on games and gamers for the past 36 years. Quoting: "Maybe there was something in the air during the early '70s. Maybe it was historically inevitable. But it seems way more than convenient coincidence that Gygax and Arneson got their first packet of rules for D&D out the door in 1974, the same year Nolan Bushnell managed to cobble together a little arcade machine called Pong. We've never had fun quite the same way since. Looking back, these two events set today's world of gaming into motion — the Romulus and Remus of modern game civilization. For the rest of forever, we would sit around and argue whether games should let us do more or tell us better stories."

Comment What I have learned (Score 5, Funny) 227

So, before this article I knew the google had changed there "little-icon-thingy".

Yes, as far as I knew that is what it is called.

What I have learned so far from this article is:

  • Little-icon-thingy is not the correct name
  • Favicon is the right name. I like mine more.
  • Many companies use an assortment of primary colours.
  • Google's makes a lower case 'g'. Cool, had not noticed that yet.

What falls in the what else is new category:

  • Some people don't think a story belongs on the front page

PK

"Bond reflected that good Americans were fine people and that most of them seemed to come from Texas." - Ian Fleming, "Casino Royale"

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