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Comment Re:The problem will be lackadaisical programmers (Score 1) 298

The problem is that programmers have gotten lazy (excuse me: "man-power efficient") off of the free speed we've been adding over all of these years. Layers upon layers of abstraction from machine code have made it possible to code in languages which are far removed from the actual code the runs on machines. There may now come a time when efficiency of programming matters to everyone, not just the embedded folks.

Comment You wouldn't have a plan either (Score 4, Insightful) 309

Imagine a project at work that will take a year. You've been commissioned to do a study and you present it with the schematics. Good, now go do it.

Oh, I can only guarantee you that I will give you time to work on it for the next month, and in a month I'll tell you if you have time. I'll need you to develop a complete spec and fixed manpower pricing. But you won't have anyone to work on that, because I need all your people to be working on my other pet project.

Fast forward 6 months:

So why haven't you worked on this? Oh, and by the way, your boss is about to retire. His replacement almost certainly doesn't care about this project.

We'll call you in in 6 more months to yell at you for not being complete.

Comment Lost is a tricky word (Score 5, Informative) 309

The technical ability to go to the moon, or even low earth orbit, is at our finger tips. The practical ability to do so today does not exist in the NASA storehouses.

The mathematics required to go to the moon and return was at least half the battle. Anyone who has had to slog through Battin knows that pain. But we are, to a certain extent, beyond that now. Our ability to simulate orbital mechanics and transfers far exceeds anything imaginable back in the last 50s and early 60s. NASA didn't not land rockets back on earth like SpaceX because they didn't think it would be more convenient, they didn't do it because the entire computational infrastructure that existed couldn't handle the mechanics.

Just about everything that was done has been advanced since the Apollo era. Will we need to re-invent some things? Sure, but in many cases the materials, technologies, and capabilities we have today would make all but the lessons learned books* obsolete for new construction.

We haven't really "lost" anything but the will. And by will, I mean solid, long-term funding commitments.

*yes - they do exist. They have been written for many missions and you can browse through them at several NASA libraries.

Comment Re:But the launch event did suck (Score 2) 337

Even if it did suck, it's no reason to be an absolutely asshole about it. I mean, this is worse than the kind of stuff my wife bitches about - "Boo hoo, somebody was late starting the party," "I usually don't eat dinner until 7:30 and they didn't bother to serve me food so I'm all hangry", "I didn't get to see the cake because I was so mad that I left 8 minutes after it started"

I mean, damn - has this stuck up rich kid never been to an event with the proels before? Shit doesn't always start at your convenience. j

Was it a dick move to cancel the reservation? Maybe. But he deserved it.

Comment They all do (Score 4, Interesting) 118

It's how they make predictive typing work.

Half of me is delighted that W10 could actually get a useful keyboard. Half of me thinks they will utterly fumble the transition and, like most things MS tries to bolt on, it will suck horribly but will become the standard (And only) keyboard on W10 touch.

All of me knows that they will be using the data to improve their marketing side of the business. I'd worry about that, but I sold my soul (or at least all of my worldly data) to Google a decade ago, and it's always easier the second time.

Comment Lose the video (Score 1) 1822

Okay, maybe not - you can keep the videos, but on one condition: you provide a transcript of the video so that those of us who can read more than 20 words per minute don't have to sit through 10 minutes of blather when all we want is the information we could skim in 30 seconds.

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