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Comment: Re:UT99 Linux client issues (Score -1) 176 176

Ah, yes. I remember when I first tried to run it on a machine with the CPU clock adjusting... it bases some of the timing on the CPU clock, so the game would run extremely fast, then hang for a second catching up, then run extremely fast, etc.

I do remember just setting the CPU frequency with a utility like cpufreq to a specific clock rate made it behave though.

-Dan

The UNIX philosophy basically involves giving you enough rope to hang yourself. And then a couple of feet more, just to be sure.

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