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Comment Re:DS9 aka "Cspan" (Score 1) 80

Enterprise had great potential. Especially because of the limitations. Star Trek suffered from the "poof it's done" problem that supercharged technology creates for writers: If technology can solve all problems, you have no plot. Enterprise offered a lot to its writers in this aspect but it gave them a huge problem due to its universe. May I spell it out?

How can we include new races that the viewer has not seen yet?

That is the main problem with Enterprise. Essentially, due to technology, they can't by any means reach a place that has not been explored by the shows that play in this show's future. To compare it to Earth, imagine you're doing a show about the ancient Greeks and their sea voyages after you have done a show about the discovery of the new world. OF COURSE you would have seen everything those iron age Greeks could discover and explore with their ships that can't leave the Mediterranean Sea if your previous show is about ships that sail across the Atlantic Ocean.

So they started to come up with one silly, far-fetched idea after the next. When they started the time travel insanity I turned away.

Comment Re:It'll devolve. (Score 1) 80

DS9 got turned into that whole metaplot-y mess after Bab5 took off and the writers noticed that viewers like story arcs that bind stories together. You can almost exactly pinpoint the transition from episode style writing to metaplot writing. Which is fine, I liked Bab5 and it's season spanning story arc. Lovely.

The only problem is that in DS9 the writers did not cooperate. For B5 it was easy. One main writer can easily spin a plot and drive it. With DS9 you had multiple writers with little communication among them and a hastily slapped together metaplot "war on dominion" that none of them really dared to drive (or could not/were not allowed to). This led to a pace that made molasses look like the Niagara falls. Shows that drove the plot for maybe an inch, followed by episodes that had nothing to do whatsoever with the whole plot. And not in the B5 style of "oh, you just don't know yet HOW they fit", they simply had NOTHING to do with the whole metaplot system.

That alone made it really tedious to watch, to the point where I simply didn't give half a fuck about the whole metaplot anymore.

Comment Re:Okay, if they think that will work (Score 1) 80

It was a good idea for a movie. A spoof of the whole circus surrounding fan favorite shows (it's by far not limited to Star Trek), with actors that are sick of being typecast but pretty much forced to do it because they can't get a sensible acting role anymore due to that problem, with fans going bonkers over their idols, and the added "what if that whole shit was real" spiel to push it over the top. Hilarious.

For a periodical, it's about the worst idea you could have. That whole idea lives off its novelty factor. It's funny once to see the actors suffer at the hands of the fans. ONCE. That is the key word here. Everything about this concept works exactly once. There is simply nothing you could turn into a running gag that is still funny when you do it the 10th time from a different angle.

Comment Re:History repeats. (Score 1) 80

Yes, but do you think STTOS would fly today? It wouldn't. It wasn't even a success when it first ran. It was a hit in the reruns in the 70s because suddenly SciFi was all the rage. And, believe it or not, for its time it had really deep and developed characters. 60s TV characters were stereotypes, and as stereotypical as Kirk, Spock and the test appear to us (with just a hint of racism at the edges of all the non-US personnel), for the 60s that was actually gold.

TNG was good not because but often despite some of the characters. Wesley... ok, that's aiming low. But even the rest was usually very ill defined cardboard cutouts that only gained depth during the show. Still, what kept TNG afloat was the effects. And you can easily identify it by looking at the show again and comparing the episodes that look like Michael Bay had a hand in them and those where you can literally see that the budget was tight. Quite bluntly, shows without flashy, gimmicky explosions are simply boring to watch in reruns.

The same applies pretty much all across the board of the franchise, with Voyager maybe having the best defined characters of the lot, along with the biggest plotholes and requirements of the suspension of disbelief to actually make it bearable. Quite frankly, with the frequency they're losing personnel, they should be done for in less than 2 seasons. There would simply not be anyone left to fix Catherine's hair to withstand the onslaught of the Kazon (quite frankly, hairspray will go through some awesome development in the next 200 years).

I dare say that we moved on. That we want more out of our shows than cardboard characters that match the interior. I think a Galaxy Quest series would be funny for about one and a half episode. Then we're probably through with the things that could be parodied that neither have been parodied before or that have been done so terribly in the original that it simply is physically impossible to draw a parody thereof without looking completely silly.

What the gods would destroy they first submit to an IEEE standards committee.