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Doctor Slams Hospital's "Please" Policy 572

Posted by samzenpus
from the paging-doctor-manners dept.
Administrators at England's Worthing Hospital are insisting that doctors say the magic word when writing orders for blood tests on weekends. If a doctor refuses to write "please" on the order, the test will be refused. From the article: "However, a doctor at the hospital said on condition of anonymity that he sees the policy as a money-saving measure that could prove dangerous for patients. 'I was shocked to come in on Sunday and find none of my bloods had been done from the night before because I'd not written "please,"' the doctor said. 'I had no results to guide treatment of patients. Myself and a senior nurse had to take the bloods ourselves, which added hours to our 12-hour shifts. This system puts patients' lives at risk. Doctors are wasting time doing the job of the technicians.'"
PlayStation (Games)

Valve's Newell Thinks PS3 Needs To Be "Open Like a Mac" 348

Posted by Soulskill
from the open-like-something dept.
Eraesr writes "Apparently Valve boss Gabe Newell thinks the PS3 needs to be more of an open platform, drawing a comparison to Apple's Mac platform. In an interview with 5BY5.TV, he said he would like to see the PS3 be 'open like a Mac' instead of being 'more closed like a Gamecube.' 'Platform investments, like the Mac, are difficult because you have to be aware of what direction that platform is moving,' Newell said, referring to the firm's recent move onto Macs with its titles and distribution service Steam. 'We need to target platforms that do a better job of looking like where we want to be in a few years.'"
Open Source

Open Source Developer Knighted 101

Posted by samzenpus
from the knights-who-say-free dept.
unixfan writes "Georg Greve, developer of Open Document Format and active FOSS developer, has received a knighthood in Germany for his work. From the article: 'Some weeks ago I received news that the embassy in Berne had unsuccessfully been trying to contact me under FSFE's old office address in Zurich. This was a bit odd and unexpected. So you can probably understand my surprise to be told by the embassy upon contacting them that on 18 December 2009 I had been awarded the Cross of Merit on ribbon (Verdienstkreuz am Bande) by the Federal Republic of Germany. As you might expect, my first reaction was one of disbelief. I was, in fact, rather shaken. You could also say shocked. Quick Wikipedia research revealed this to be part of the orders of knighthood, making this a Knight's Cross.'"
It's funny.  Laugh.

Man Spends 2,200 Hours Defeating Bejeweled 2 179

Posted by Soulskill
from the wins-complimentary-straight-jacket dept.
An anonymous reader writes "A California steel contractor spent 2,200 total hours over the last three years racking up a high score in Bejeweled 2. He exceeded the 2^31-1 maximum score programmed for the score display, proving that there is, in fact, an end to the game. I suppose congratulations or condolences are in order."
Robotics

Lego Robot Solves Bigger and Harder Rubik's Cubes 63

Posted by samzenpus
from the version-2.0 dept.
kkleiner writes "It was only two months ago that we saw Mike Dobson's Cube Stormer Lego robot that could solve any 3x3 Rubik's cube in less than 12 seconds. You would think that there was only one person in the world crazy enough and talented enough to pull this off, but now we have found someone else that is just as amazing. The latest Rubik's cube-solving Lego monstrosity is called the MultiCuber, and although it's constructed out of nothing but Mindstorms components and a laptop, it can solve 2×2, 3×3, 4×4, and 5×5 cubes all in the same build! As if that weren't enough, a larger version solves the dreaded 6×6 Rubik's. We discovered the MultiCuber when its creator, David Gilday (IAssemble), wrote us an email to brag about its puzzle-solving might. Consider us impressed, sir."
Image

Girl Claims Price Scanner Gave Her Tourette's Syndrome 558

Posted by samzenpus
from the it's-$4.99-you-f*#@ing-co^&%#@!er dept.
Attorneys for Dominica Juliano claim that she was burned and developed psychological problems after a store clerk aimed a hand-held price scanner at her face. Store attorneys say their scanners uses a harmless LED light and that the girl had serious health problems before she was scanned. From the article: "Dominica Juliano was 12 when she and her grandmother entered the Country Fair store in Erie in June 2004. A clerk allegedly called the girl 'grumpy' before flashing his hand-held bar code scanner over her face and telling her to smile. Attorneys for Ms. Juliano and her guardian say the girl was sensitive to light and burned, and later developed post-traumatic stress and Tourette's syndrome."
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Star Wars: The Old Republic Sarlacc Enforcer Class Unveiled 27

Posted by Soulskill
from the thinking-big dept.
Today BioWare unveiled the most impressive new class yet seen for their upcoming MMO, Star Wars: The Old Republic. Sarlacc Enforcers are "paragons of patience and planning, always waiting for the right moment to pounce on their quarry – even if it takes one thousand years." Gamespot had an interview with the game's developers to get a clear picture on how such a unique and innovative class was designed. Quoting: "Well, this is a stealth class, so the soloing experience of the Sarlacc enforcer is going to be a little slow. [This character] spends a lot of time slowly sneaking into position before unleashing potent close-ranged attacks, such as 'devour.' But once exposed, the enforcer heavily relies on companion characters to lure enemies close, so he/it can unleash his/its close-ranged attacks. However, the enforcer shines in a group, especially when paired with a Jedi consular that can knock enemies toward him. At this point, the Sarlacc enforcer can use his/its powerful suite of damage-over-time abilities, like 'digest' and 'regurgitate.'"
Science

Why Time Flies By As You Get Older 252

Posted by kdawson
from the like-a-banana dept.
Ant notes a piece up on WBUR Boston addressing theories to explain the universal human experience that time seems to pass faster as you get older. Here's the 9-minute audio (MP3). Several explanations are tried out: that brains lay down more information for novel experiences; that the "clock" for nerve impulses in aging brains runs slower; and that each interval of time represents a diminishing fraction of life as we age.
NASA

Dying Man Shares Unseen Challenger Video 266

Posted by Soulskill
from the new-perspective-on-an-old-tragedy dept.
longacre writes "An amateur video of the 1986 Space Shuttle Challenger explosion has been made public for the first time. The Florida man who filmed it from his front yard on his new Betamax camcorder turned the tape over to an educational organization a week before he died this past December. The Space Exploration Archive has since published the video into the public domain in time for the 24th anniversary of the catastrophe. Despite being shot from about 70 miles from Cape Canaveral, the shuttle and the explosion can be seen quite clearly. It is unclear why he never shared the footage with NASA or the media. NASA officials say they were not aware of the video, but are interested in examining it now that it has been made available."
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Seinfeld's Good Samaritan Law Now Reality? 735

Posted by samzenpus
from the not-that-there-is-anything-wrong-with-that dept.
e3m4n writes "The fictitious 'good samaritan' law from the final episode of Seinfeld (the one that landed them in jail for a year) appears to be headed toward reality for California residents after the house passed this bill. There are some differences, such as direct action is not required, but the concept of guilt by association for not doing the right thing is still on the face of the bill."
Games

An Inside Look At Warhammer Online's Server Setup 71

Posted by Soulskill
from the hate-to-see-the-power-bill dept.
An article at Gamasutra provides some details on the hardware Mythic uses to power Warhammer Online, courtesy of Chief Technical Officer Matt Shaw and Online Technical Director Andrew Mann. Quoting: "At any given time, approximately 2,000 servers are in operation, supporting the gameplay in WAR. Matt Shaw commented, 'What we call a server to the user, that main server is actually a cluster of a number of machines. Our Server Farm in Virginia, for example,' Mann said, 'has about 60 Dell Blade chassis running Warhammer Online — each hosting up to 16 servers. All in all, we have about 700 servers in operation at this location.' ... 'We use blade architecture heavily for Warhammer Online,' Mann noted. 'Almost every server that we deploy is a blade system. We don't use virtualization; our software is somewhat virtualized itself. We've always had the technology to run our game world across several pieces of hardware. It's application-layer clustering at a process level. Virtualization wouldn't gain us much because we already run very close to peak CPU usage on these systems.' ... The normalized server configuration — in use across all of the Mythic-managed facilities — features dual Quad-Core Intel Xeon processors running at 3 GHz with 8 GB of RAM."

To be a kind of moral Unix, he touched the hem of Nature's shift. -- Shelley

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