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The Almighty Buck

EVE Player Loses $1,200 Worth of Game Time In-Game 620

An anonymous reader writes "Massively.com has reported that an EVE Online player recently lost over $1,200 worth of in-game items during a pirate attack. The player in question was carrying 74 PLEX in their ship's cargo hold — in-game 'Pilot's License Extensions' that award 30 days of EVE Online time when used on your account. When the ship was blown up by another player, all 74 PLEX were destroyed in the resulting blast, costing $1,200 worth of damage, or over 6 years of EVE subscription time, however you prefer to count it. Ow."

Comment Another article on the story. (Score 2, Informative) 89

Massively has run another wrap-up article on the announcement: http://www.massively.com/2009/08/18/ccp-games-reveals-new-eve-online-console-mmo-dust-514/ Details on how exactly this will impact 0.0 soverignty are scarce and as usually happens with the EVE forum when big announcements occur, people are assuming the worst. It's an ambitious plan that has the potential to extend EVE into the console market but there's a lot that could go wrong with it. If past experience is anything to go by though, CCP are certainly capable of doing the "impossible".

Comment As a writer... (Score 1) 94

As a writer, I will agree that something needs to be done about this. I was gutted the first time I saw an article of mine copy-pasted on a dozen blogs. Now that it happens every week, I've gotten used to it. The most irritating part is that often when looking for an old article I've done, the scrape sites come up higher on google than my actual article. However, getting the advertisers to hand over a portion of the revenue could do more harm than good by legitimising the process of webscraping (which is, as someone above put it, a way to get "money for nothing"). Even if they hand over all the revenue, there will always be alternate advertisers for them to switch to. I wouldn't like to see my articles reprinted elsewhere with porn ads and flashing "YOU HAVE WON" scams slapped all over it.

Comment Re:Great! (Score 1) 141

EVE was released before WoW. Interestingly, the rate at which players join the game continued increasing at pace all the way through WoW's launch and onward, showing they targetted completely different target demographics.

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