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Comment: Re:what about the battery patents or chargers? (Score 3, Interesting) 211

by Nygmus (#47223707) Attached to: Tesla Releases Electric Car Patents To the Public
What's more likely is, they're wanting to expand the number of EVs on the road, because with the new "gigafactory' they're building they're poised to be one of the world's biggest suppliers of EV-grade lithium batteries. If Tesla never makes another car but every car on the road uses Tesla batteries for power storage, they still come out ahead.

Comment: Re:Will the door have windows? (Score 1) 305

by Nygmus (#46823423) Attached to: 'The Door Problem' of Game Design
I believe that one of the higher-ups at Nintendo (possibly Miyamoto?) was quoted as hating load times, and was fairly influential in keeping the N64 as a cartridge-based system. This is also why they've worked to optimize them when possible. Metroid Prime was actually an interesting example, because those games got sneaky and hid the load times by preloading the next room when possible. Doors would pause after being shot before opening if the next room wasn't quite loaded yet, so instead of going to a loading screen and freezing, the game just has a sticky door. God of War did this too, with certain segments of areas that were basically long foot paths between chunks that needed to be loaded. If you replay GoW or GoW2 and encounter a long (10-15s, probably scenic) path without any obstacles to navigate or enemies to murder, that was almost certainly a load buffering section.

Shortest distance between two jokes = A straight line