The mod does not "adjust it" - it brings out the bad DoF. Gameplay-wise, it's better without the mod, because then, the DoF is only in cutscenes where it doesn't interfere with gameplay.
Controls on foot are ok, driving is way to sensitive. Gameplay-wise, it's a GTA IV clone with a little less diversity in its side-quests and one-button hacking of stuff as a twist. Content wise, the potential for a great infowars/surveilance conspiracy is wasted and replaced with a standard crime scene.
While Ubisoft really does suck in many regards, at least they acknowledged one factor with the grahics: If you enable the "E3 version" of it, it becomes a worse game gameplay-wise. That DoF is horrendous for aiming at distant things.
Also, i tried the mod that supposedly allows the awesome graphics from the Trailers. And while being beautiful, they suck gameplay wise. Having enemies being blurred out at a distance when you try to shoot them is a no Go. The implementation of DoF was just written for the trailers and nothing else.
With PC at a lan party everyone has their own screen so far better multi-player gaming.
Depends on how you see it. If you are a Progaymer that sees games as a way to legthen his e-dick, sure. But Singlescreen Multiplayer is way more conductive to communication and fun. Whenever i attend PC only lans, it's an ambience like a graveyard. As soon there are Consoles involved, you get to hear a bunch of people having fun.
Gaming consoles of course do suit a particular IQ range of the video gaming market, there is not doubt about that and I'll stop there.
For someone "obviously" in a higher IQ bracket, you sure steep to low levels.
Diablo 3. Graphics may a have been a bit downsized, but the controls and menus actually improved vs. the PC version....
But yeah, thats about the only one that comes to mind out of the thousands of other ports that sucked.
Why the hell are they so fixated on using Displays? Give it an e-paper face and be done with it - you get "always on" and better battery live. And even monochrome displays can be made to look beautiful
Here in Austria, t_mobile is not that angel it's made out to be. Stuff like them trying to charge me for some SIM card related service, although my bill clearly has some SIM card service charge (which everyone on a contract gets to pay).
For me, T-Mobile acts a lot like "lets just rip em off, and the few people that actually control their bills (and complain) get refunded, some explanation about errors in the system and flagged for "no more rip offs". Bonus: these people will market our "sincerity" for us.
I think that the device is not meant for the AAA title. There are thousands of indie titles on steam that would run perfectly on such a device without the need for a PC to render stuff.
i am in a familiar situation, actually. Systems engineer. To make things worse, our VM solution doesn't forward shortcuts.
If your VM env provides shortcuts: win x for the hidden start menu, or win c for the sidebar (which hopefully will disappear soon anyway as it's completely redundant).
If it doesn't: winbutton, type "sett", enter (or instead of sett, just type the name of the setting you want to change)
yes, this is different to the old approach, but after some adjustment time to this win + typing ANYTHING approach, you will find you spend less time navigating 3-6 windows to get to its guts.
I get where you are coming from, and i had the same issues initially. The side band thingies are really some good work of stupidity. As i mentioned before, i exclusively use metro for starting programs and search for settings windows or files.
I am completely with you on how the unified interface is a bad approach.
(not the AC from above)
I think the Metro is inefficient when compared to how one worked with the start menu. But on it's own, it brings a few things that i personally find faster to work with:
- bigger targets: As I said before, moving the mouse faster with lower precision is easier than having to aim exactly (especially when it comes to cascading sub menues). I would compare it to how OSX puts the things for the focused window on top of the screen vs. at the top of the window - you just slam the mouse upwards and only have to navigate in one dimension.
- winkey + typing: the windows 8 interface provides me with direct links to every imaginable subsetting in some 3rd window that i would have to click through otherwise. For the most things, you wouldn't even need to finish typing to get the link. Also, it somehow manages to present you with results even if you type a different word to get to the same function: If i type "wlan" or "wifi", i get presented with a link to the "wireless" window (granted, this subfeature needs improvement)
I often read the argument that the start screen breaks "immersion" - i see no difference compared to the old start menu. When i open the start menu, my mental focus is there anyway, regardless if it's small and in the corner (needs more concentration but can see the desktop) or if the screen gets blocked by it (cant see the desktop, but due to higher selection speed i am back earlier)
Disclaimer: i use metro exclusively as the start and search function. The App part and settings part are completely stupid and ignorable (but thankfully, they don't mess with my traditional aspects of working on the desktop)
I was not trying to put down anyone. Sorry for my tone. "stupid" people and "lower classes" were used inappropriately but i didn't know how to express myself (not a native speaker)
It's the new "in russia..." thing
I get your point. I just think putting up roadblocks for competition (in this particular context) is just another way to achieve the same thing: to keep things the way that they are. "established interests", "preserving hold" are words that (for me) sound exactly like something that is averse to change.
But maybe it's just me not being a native speaker
maybe it's just personal preference, but i find big mouse movements that need low precision to work faster/better for me. I nearly never used the start menue below win 8 because aiming at those small lines of text and navigating the cascading submenues that tended to appear way more demanding in concentration then having big targets where i just need to "fart in their general direction"