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Comment: Re:I've been doing this for years (Score 1) 182

by Nemyst (#39089623) Attached to: Avoiding Red Lights By Booking Ahead

You're assuming traffic lights are designed with fluidity in mind. Unfortunately many cities seem to design them with inefficiency in mind, going as far as to make sure that lights are always negations of the previous one so that you continuously have to start and stop -- supposedly to "slow traffic down".

Comment: Re:Already implemented here (Score 1) 182

by Nemyst (#39089605) Attached to: Avoiding Red Lights By Booking Ahead

The problem's not that the loops aren't used, it's that the lights were designed with specific restrictions in addition to the induction loops.

One of the intersections I pass through twice every day is an excellent example: it's a T-junction with the top of the T being a big boulevard whereas the vertical line is just a side-street. The lights are programmed so that they will only switch for the vertical when there's somebody waiting there. However, in addition to this, the lights also have an integrated timer which stops the lights from switching too soon after they've already switched, and said timer is fairly long.

The end result is that unless you're the first person to pass there in a while, the induction loops might as well not be there. As a bonus, the timing is often so bad that it makes the horizontal go red just as traffic starts coming...

Comment: Re:Products (Score 1) 375

by Nemyst (#39087175) Attached to: AMD: What Went Wrong?

AMD pushes more cores per CPU, whereas Intel pushes more performance per core. I'd say in the vast majority of applications (especially end-users), performance per core is the important metric. Few consumer applications are multithreaded.

This is why Intel tends to blow AMD out of the water in gaming benchmarks.

Comment: Re:Android Sucks (Score 1) 210

by Nemyst (#39081485) Attached to: Do you like your cell phone?

I don't know on which planet you're living, but Ice Cream Sandwich feels like the most polished release to date by a very long shot. Clean, minimalist style, more uniform UI, faster, better default apps, more logical menus...

Perhaps it's not Google, but <insert manufacturer here> that you despise? A vanilla build of ICS outshines any past version.

Comment: Re:That's the point (Score 1) 255

by Nemyst (#39038013) Attached to: Xbox 360 Game Patching Costs $40,000

Indie devs don't have the luxury of being able to afford thorough QA. More often than not the team consists of an art guy and a programmer who set some money aside to work on their project full-time for a few months. They'll do their best to find and fix bugs, but holding them to the same standards as AAA multi-million projects is entirely stupid.

There's a reason the indie scene is thriving on PC.

You can't carve your way to success without cutting remarks.

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