I like the idea you propose - of a directly consumer funded operation. However, what prevents the game that X number of gamers funded from being pirated?
hhavensteincw writes "A liberal blogger has launched a 'Google bomb' project aimed at boosting Google search results for nine news articles showing Sen. John McCain in a negative light. The Computerworld article notes: 'Chris Bowers, managing editor of the progressive blog OpenLeft, is launching the Google bombs by encouraging bloggers to embed Web links to the nine news stories about McCain in their blogs, which helps raise their ranking in Google search results. Bowers is reprising a similar Google bombing effort he undertook in 2006 against 52 different congressional candidates. "Obviously, it is manipulating, but search engines are not public forums and unless you act to use them for your own benefit, your opponent's information is going to get out there," Bowers said.'"
An anonymous reader tipped us to a post on ZDNet about some disturbing freedom of the press issues in Second Life. Content mogul Anshe Chung is filing DMCA complaints with organizations that post screenshots of her content, citing an infringement of copyright. From the article: "The issue has surfaced after the avatar Anshe Chung (real name Ailin Graef) was attacked by animated flying penises during a virtual interview with CNET news, conducted in their Second Life bureau last month. A video of the attack surfaced on YouTube, and was then taken town after Anshe Chung Studios filed a DMCA complaint. The Sydney Morning Herald and the blog BoingBoing have also received similar notices."
Gamasutra has up a piece looking at litigation that changed the way the games industry works. Deep, interesting questions like "Is modding legal?", "Are games covered by the 1st amendment?", and "Are games protected by copyright laws?" have all been decided in legal cases within the last 20 years. The site explores these issues, and ponders issues that are likely to affect the business of the games hobby in the future. From the article: "A variety of laws have been put forth by state legislature to act toward censoring game content or controlling the sale of games. As a rule, be immediately suspicious of any legislation proposed in the name of 'security' or 'protecting our children.' The result is often a jumbo size bite taken out of artistic expression and individual liberty. To date, the ESA has fought and won nine out of nine cases on these issues, having the state laws declared unconstitutional. Furthermore, the ESA has sought and won more than $1.5 million dollars in attorneys fees."
An arrr-nonymous reader writes, "With International Talk Like a Pirate Day mere days away, it's best to be prepared with this high-school film reel 'for the less nautically inclined among us.'" Dave Barry gave momentum to this international movement. You'll have to decide for yourself which of talklikeapirate.com or talklikeapirateday.com more accurately conveys the genuine holiday spirit.
stacybro writes "Wired has an article about the Tesla Roadster. It is similar to other electric cars that we have seen in that the electric engine's serious torque will allow it to do 0-60mph in about 3 seconds. Part of what is different about this is that they are using over 6,831 laptop-type lithium-ion batteries. They are claiming the range is about 250 miles. As the battery tech for laptops improves, so will the range of these cars. The car will run about $80,000, which is about par for an exotic two-seater. So who is doing the poll on which tech CEO will be seen driving one first? My guess is one of the Google or E-Bay guys, since they are investors. It is nice to see more companies serious about helping to getting rid of our oil dependency. It is odd that the big car companies aren't more on this track!"
Roland Piquepaille writes "The National Institute of Standards and Technology (NIST) has announced that a new experimental atomic clock based on a single mercury atom is now at least five times more precise than NIST-F1, the U.S. standard clock. This mercury atomic clock 'would neither gain nor lose a second in about 400 million years' while it would take 'only' 70 million years to NIST-F1, based on a 'fountain' of cesium atoms, to gain or lose a second. But even if this new kind of optical atomic clock is more accurate than cesium microwave clocks, it will take a while before such a design can be accepted as an international standard. A ZDNet summary contains pictures and more details about the world's most precise clock."