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Comment: Re:Wow! Awesome idea!! (Score 1) 241

by Naikrovek (#36975516) Attached to: .NET Gadgeteer — Microsoft's Arduino Killer?

Bingo. "The name of the game is getting shit done." I could not have said that better myself.

This fact of life is a true thorn in the side of the "open or nothing" mentality, and I'm glad I'm finally seeing it on Slashdot.

sidenote: the UIDs on this page are crazy high... the lower numbered old-hats like myself usually (irrationally) hate anything non-open on habit alone.

Should Students Be Taught With or Without an IDE? 848

Posted by Cliff
from the why-the-zero-sum dept.
bblazer asks: "Beginning this next school year, there is a strong possibility I will be teaching an intro to Java and an intro to Python course at the local community college. I was wondering what the prevailing wisdom is when it comes to teaching languages - should students be taught with or without an IDE? I am a bit old school and wouldn't mind having them all use vi or emacs, but using a good IDE does have some advantages as well. I should note that the students I will be teaching will have had at least 1 semester of programming in VB or C++." Even though there is limited time in a semester, could a curriculum be constructed to accommodate both methods?

Microsoft Releases MechCommander 2 Source Code 115

Posted by Zonk
from the free-for-all dept.
SpectreHiro writes "In a shocking move, Microsoft has open sourced... err, 'shared the source' of MechCommander 2. From the site, 'This is the Shared Source release for MechCommander 2. This release contains all of the source code an source assets required to build MechCommander 2. This release can be used with the Microsoft XNA Build March 2006 CTP.'

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