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We've improved Slashdot's video section; now you can view our video interviews, product close-ups and site visits with all the usual Slashdot options to comment, share, etc. No more walled garden! It's a work in progress -- we hope you'll check it out (Learn more about the recent updates).

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Comment: Re:spoonful of sugar (Score 1) 263

by Mysteryprize (#40856681) Attached to: Overconfidence May Be a Result of Social Politeness
In art school, there wasn't a lot of criticism, and they were nice about it -- tried to encourage you a lot. However, when I started working as an animator, if there was something wrong with a scene it had to be redone. If you didn't do it right, you didn't get paid. So, you learn pretty quickly not to be too sensitive to criticism.

Comment: Cartoon or Comic? (Score 1) 74

by Mysteryprize (#40418101) Attached to: How Madefire Is Changing the Visual Grammar of Comics
Pick one and do it well. Primitive animation can be funny or cute, but it needs to be designed with that in mind - as a low budget animation, something which will be shown on screen rather than in print. This can work on a small screen quite well. If you want to make a comic though, tacking on a few sound effects and screen wipes really adds very little, and is more likely to disrupt the experience.

Nothing in progression can rest on its original plan. We may as well think of rocking a grown man in the cradle of an infant. -- Edmund Burke

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