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Comment Re: a better question (Score 1) 592

Thanks for the heads up, I didn't know this was possible on OSX.

For me it's just a dev box for building, so I just avoid using it rather than spend days making it work for me and do all the real work on my Linux box and just build on the Mac.

In fairness to my original comments - running Enlightenment sorta makes it not OSX now, I'm being pedantic, but OSX is the UI/DE+Kernel+Applefication.

But I do appreciate the heads up regarding Enlightenment, thanks.

Comment Re: a better question (Score 0) 592

OSX is a absolute abomination of a UI.

1) Steals mouse/keyboard focus when an app wants is - "Hey I was typing in this window, then all of a sudden another window steals my focus (due to some event) and not my input is going there - oh crap, what did I just do?

2) Like 1, fire of a build in XCode, switch workspaces to my terminal to do stuff while it's building, some event happens in XCode and the OS flips my to the XCode workspace, focus stolen and annoyed once again. Switch back to correct workspace, flips me back again.. Really? Who designs this shyte.

3) Swapping the general functionality of CTRL with OPTION - what was to point of that? I need to use Win, Linux and OSX - this is an absolute PITA having to remember which machine I'm using for nearly every key press. Yes I know there are keyboard remapping apps, but these do not work consistently across all apps (I've tried a lot of them). This make it worse as now I need to think "Which machine & which app am I using" before I press a key.. Why? Why? Why?

4) Finder, seriously the worst 'file explorer' I've ever used, that thing belongs in Win 3.1 - It's really that bad.

I seriously hate using that OS, it looks kinda nice-ish, but it's and absolute productivity killer, I use it as a last resort, even Windows 7 is better (I'm primarily a Linux user). /rant

Comment Re:Fucking Morons (Score 3, Interesting) 100

They were considering punishing users (three strikes and you're out type shenanigans) but their popularity is sinking fast and I see this as an alternative that they're thinking "We know it won't work, and the public know this so they won't care, but we can say we're doing something to the interested industry lobby groups."

Comment Re:I don't really see the point. (Score 1) 130

The iPad isn't used for number-crunching. It's not a high-end gaming platform

It's not used for these tasks because it doesn't have the capability, not that the use cases don't exist.

If it performed better then it could be "used for number-crunching" and could be a "high-end gaming platform"

I'm not saying it should be more capable, I just don't get what you're trying to say.

Comment Re: Let's shit all over the customers (Score 1) 130

I dunno, I picked up some second hand (2009) 27" iMacs for about what I could get the same quality IPS screens for. These run Linux and Windows just fine, nice stylish all-in-one PC for peanuts. Sure, they're no powerhouse, but for non resource intensive tasks they work great.

There are certainly cases where running windows/linux on mac hardware makes perfect sense.

Comment Re:Let's shit all over the customers (Score 1) 130

I've installed 8.x.x on my iPad 2 and it works okay except some apps (mostly apps my 3 year old uses) now crash often (were working just fine on 7.x.x).

I've also found that some apps have some UI issues with 8.x (I've been led to believe that Apple have changed some semantics of how the touch/scroll events behave on buttons in lists) but what ever the actual reason, this has broken a few things here and there.

Comment Re:Flip the switch (Score 2) 247

I've always found this interesting: http://www.simulation-argument...

ABSTRACT. This paper argues that at least one of the following propositions is true: (1) the human species is very likely to go extinct before reaching a “posthuman” stage; (2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof); (3) we are almost certainly living in a computer simulation. It follows that the belief that there is a significant chance that we will one day become posthumans who run ancestor-simulations is false, unless we are currently living in a simulation. A number of other consequences of this result are also discussed.

Comment Re:Gettin All Up In Yo Biznis (Score 1) 419

Huh? It does not take any rigorous science to understand that stimulus we process has 'some' effect on us.

I'm not claiming playing FPS is harmful (we'd need some science to prove that).

I am claiming that it most likely has some effect, being good, bad or indifferent.

But to claim that since children can tell the difference there is no issue, is, short sighted.

My point is that it doesn't come down to understanding the difference between reality and fantasy, there is more at play here than simply understanding the difference.

Example 1: I know that most commercial porn is fantasy (staged, porn actors, etc). Yet viewing this porn is likely to have some influence on my arousal, despite me knowing that those three ladies are not going to let me do that to them!

Example 2: I watch a high impact and high suspense movie. I know this is total fantasy, yet I still feel emotions - excitement, anger, sorrow, etc.

Example 3: A child watches a horror movie, knows very well that it's just fiction, yet they feel fear - fear that may have a lasting effect on them (alone in the dark 1 year later and that movie may still effect them).

Just because I understand that something is fantasy has little to nothing to do with how if effects me.

Comment Re:Gettin All Up In Yo Biznis (Score 1) 419

If one can tell the difference between fantasy and reality does not exclude that they can still learn ideas and behaviours from them and be desensitised to the stories and ideas the fantasies tell.

You seem to be suggesting that "Kids can tell the difference between fantasy and reality" == "No possible affects can come from indulging in fantasy"

Comment Re:Version control (Score 1) 127

I've never experienced this - perhaps I've been lucky.

The only time I've had a cache rebuild is when:

a) Switching platforms (alleviated by having a working folder for each platform)
b) Upgrading to a new release of Unity (not all new releases, only some require a cache rebuild)

Neither of which are issues I'd consider changing game engines for.

Research is to see what everybody else has seen, and think what nobody else has thought.

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