Especially when you need at least three to come to a complete stop, and one of them is lost just moving your foot over to the brake.
You can get it here:
...along with a few dozen other Linux ports. Is it multithreaded? Not a clue. I usually spawn between 2-4 transcoding sessions at once and never bothered checking on thread usage (episodes are in 5 parts... I transcode more than one part at a time). I rarely concern myself with thread usage under OS/2. As it is, Lotus Domino GoWebserver on my Netfinity spawns 1000 threads (configurable to 4095 - limited to 1000 by me in the config file) on launch (and then "un-sleeps" the ones it needs and "re-sleeps" them when done) - and I've had situations where it's "un-slept" and used as many as 700 threads at a time... so a measly 1-4 (or even to 8) threads that FFMPEG may be using per transcode never seemed like a big enough issue to check into thread usage over.
Other Linux to OS/2 ports are on Netlabs, Hobbes (http://hobbes.nmsu.edu/), locatable via OS/2 World (www.os2world.com) (such as VLC Player) and elsewhere.
Wait, they want to turn the International Space Station into a national lab? What about all the other countries with a stake in this real estate?
While the terms "false" and "deceptive" are essentially the same for most, being deceptive is not the same as producing deception. What is illegal is the potential to deceive, which is interpreted to occur when consumers see the advertising to be stating to them, explicitly or implicitly, a claim that they may not realize is false and material. The latter means that the claim, if relied on for making a purchasing decision, is likely to be harmful by adversely affecting that decision. If an ad is implicitly false, evidence must be obtained for what consumers saw the ad saying, and for the materiality of that, and for the true facts about the advertised item, but no evidence is required that actual deception occurred, or that reliance occurred, or that the advertiser intended to deceive or knew that the claim was false.
The US has a large advantage in that it is an affluent, monolingual and fairly culturally homogeneous single market. Capital costs of innovation can be amortized faster in the US than anywhere else.
"Data are" is grammatically acceptable. You fail at Grammatical National Socialism.
If you don't mind me asking:
- What kind of upload rates do you get?
- What side of the country are you on?
- Are you getting just the internet or are you getting their other services like TV?
But any good company will keep the same two or three strategic employees (through good compensation) to keep the framework focused. It's called management. Letting other 47 ever-changing guys run around unmanaged is akin to the inmates running the asylum.
"The Company" is those 50-100 people making the changes, and the 2 or 3 key people I mentioned above set priorities. How is this a bad thing? Again, no program could succeed letting all 47 other people make decisions...nothing would ever get done.
so everyone will depend on those 2-3 strategic employees. what if those strategic employees decide they want to have a career change ?
As opposed to random intern or new guy out of college? How is that bad? Besides, customers decide whether something needs upgrading or not, because they are the one paying for it.
because they decide to force people to upgrade despite they dont need it. ala vista, ala dx10.
I've learned that "nice to have" features and things like training never happen because nobody is willing to pay for them. Therefore, companies don't push updates that aren't necessary (i.e. nobody is paying for).
im leaving all other examples (disastrous bcentral closedown, innumerable frameworks that they ditched to bankruptcy of their collaborators and so on) aside, the mere fact that they decided to lock down perfecctly workable features of dx10 under xp to vista in order to force gamers to upgrade vista despite there was NO need to do it, tells enough.
I guess my mileage indeed varies, but this is my world view working for a 500 employee software company that has several product lines.
you are working for a software company therefore are seeing the software co. side. these are all problems that are prominent on client side.
At the source of every error which is blamed on the computer you will find at least two human errors, including the error of blaming it on the computer.