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Comment: Re:So the Chinese have created a free market econo (Score 1) 131

by Molt (#47397985) Attached to: Oculus Suspends Oculus Rift Dev Kit Sales In China

If they're taking money for it and selling it openly to the public then it's been released, it doesn't matter that the technology is labelled as being 'for development'. Were they to restricting sale to people who qualified as a developer in some way then maybe, but as it is most of these are finding their way into the hands of people who use them to play HL2, another couple of games, and then take up some space in the wardrobe.

Dev companies won't care too much, they'll take the $120 hit on a device if it's something they're going to make a lot more from. Getting the paperwork sorted to buy them may be more hassle, but most will do it.

Comment: Re:Choose another language (Score 1) 254

by Molt (#47287081) Attached to: Ask Slashdot: Best Way to Learn C# For Game Programming?

A lot of the mobile games are written using Unity which allows C# to be used on all platforms, from mobile, through PC, and even consoles if you have the dev license for them.

The only issue with Unity is if you need the Pro version be ready to pay some serious money, but for a lot of mobile games the Indie/Free version is fine.

Comment: Re:A taste of things to come? (Score 5, Informative) 138

by Molt (#47252695) Attached to: France Cries Foul At World Cup "Spy Drone"

The use of the word drone to describe these is correct.

The Oxford English Dictionary includes the definition for a Drone as 'A pilotless aircraft or missile directed by remote control', a use that dates back at least to 1946 ("The Navy's drones will be..led—by radio control, of course—to a landing field at Roi."). There's no definition listed for a completely autonomous unit.

Comment: Re:medical devices directive (Score 1) 41

by Molt (#47228325) Attached to: Open-Source Hardware For Neuroscience
When a paper is published it should include the methodology used to gather the results, and if that includes a lot of untested and uncertified pieces of kit then it's going to cast serious doubts as to the validity of the findings. Have they actually found something of significance, or are they just prodding round some experimental error which wouldn't be there if they used tried and tested setups? It'll be fine for teaching, and that will help it to gain some credibility, but for a lot of research it's going to take a long time to gain acceptance without a large testing and certification budget behind it.

Comment: Re:Use case? (Score 1) 61

by Molt (#47160865) Attached to: This 360-Degree, 4K Video Camera isn't Getting Kickstarted (Video)

Some 360 degree cameras will be great for VR, but this one wouldn't. The vertical field of view isn't that great and it'd just appear as a loop round you rather than actually giving you the experience of being there.

Something like the Bubl camera would work a lot better, there you almost have a full spherical capture so the user can look up and down.

Comment: Not sure Sony are going to do much with this (Score 3, Interesting) 46

by Molt (#47093225) Attached to: Hands-On With Sony's VR Headset

I think this'll collapse unless Sony decide to open it to PC and maybe other consoles. It's not something that is general-use enough to bundle it with every console they sell, and there's not been a truly successful aftermarket add-on for a console as game manufacturers don't include support for them.

I was supporting Oculus until the FB buyout, and then I looked to Sony as maybe they'd treat this as a general display device rather than a PS4-exclusive (You can plug an XBox into a Sony Bravia), but now I'm just hoping Valve wake up and Do Stuff with a few of Gabe's millions.

Our business in life is not to succeed but to continue to fail in high spirits. -- Robert Louis Stevenson