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+ - Performance Preview: NVIDIA SHIELD Tablet, Fastest Android Tablet Available->

Submitted by MojoKid
MojoKid (1002251) writes "Last week, NVIDIA officially announced the SHIELD tablet (powered by the Tegra K1 SoC) and its companion SHIELD wireless controller. The SHIELD tablet's specifications include NVIDIA Tegra K1 SoC (clocked at up to 2.2GHz), paired to 2GB of RAM and an 8", full-HD IPS display, with a native resolution of 1920x1200. There are also a pair of 5MP cameras on the SHIELD tablet (front and rear), 802.11a/b/g/n 2x2 MIMO WiFi configuration, GPS, a 9-axis motion sensor, and Bluetooth 4.0 LE. As it turns out, early units are shipping now to the press and initial benchmark testing shows the SHIELD Tablet and NVIDIA's Tegra K1 performance to be very strong. In fact, it could very well be the fastest Android tablet on the market currently, hands down, especially with respect to gaming."
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+ - Crytek USA Collapses, Sells Game IP To Other Developers->

Submitted by MojoKid
MojoKid (1002251) writes "Game developer Crytek's problems have been detailed recently from various source, and it's now clear that it wasn't just the company's UK studios that were affected. Crytek announced today that it has officially moved development of its F2P shooter "Hunt: Horrors of the Guilded Age" to a German developer, ignoring the fact that the majority of the US team had apparently already quit the company. The problem? Just as in the UK, the US employees weren't getting paid. In a separate announcement, Crytek also declared that development of the Homefront series had passed entirely to developer Deep Silver. The company has stated, "On completion of the proposed acquisition, the Homefront team from Crytek's Nottingham studio would transfer their talents to Koch Media in compliance with English law and continue their hard work on upcoming shooter, "Homefront: The Revolution". Both parties hope to finalize and implement a deal soon." It's hard to see this as good news for Crytek. The company can make all the noise it wants about moving from a development studio to a publisher model, but Crytek as a company was always known for two things — the CryEngine itself, adapted for a handful of titles and the Crysis series. Without those factors, what's left?"
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+ - Stanford Researchers Claim They Found "The Holy Grail" Of Battery Life->

Submitted by MojoKid
MojoKid (1002251) writes "A research team at Stanford University is claiming to have pulled off a scientific coup that really would be a quantum leap over existing battery technology — and they've done it, supposedly, by solving a very old problem. Right now, the batteries we refer to as "lithium ion" use lithium in the electrolyte, the fluid that surrounds the anode and cathode. Electrons flow from the anode into the attached device, then back into the battery via the cathode. The reason we use lithium for the electrolyte fluid but not the anode itself is simple; lithium anodes tend to expand when they come into contact with their electrolyte solutions. As it expands, it forms tendrils of metal that cause short circuits and destroy the anode's ability to function effectively. This leads to extremely nasty problems, problems with names like "Thermal runaway" and "Explosion.". The Stanford team claims to have discovered a method for using hollow polystyrene nanospheres to isolate the electrolytic solution and the anode. This barrier layer of carbon isolates the anode and would allow the battery to be charged and discharged repeatedly without risk of explosion. If the team is correct, and we could build lithium anodes, it would open the doors for batteries 5-6x more dense than current models. Cell phones, at that point, could possibly last days on a single charge, while a car like the Tesla Model S could comfortably make a New York to LA trip without stretching for more than an overnight trickle charge."
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+ - Enraged Verizon FiOS Customer Seemingly Demonstrates Netflix Throttling->

Submitted by MojoKid
MojoKid (1002251) writes "The ongoing battle between Netflix and ISPs that can't seem to handle the streaming video service's traffic, boiled over to an infuriating level for Colin Nederkoon, a startup CEO who resides in New York City. Rather than accept excuses and finger pointing from either side, Nederkoon did a little investigating into why he was receiving such slow Netflix streams on his Verizon FiOS connection. What he discovered is that there appears to be a clear culprit. Nederkoon pays for Internet service that promises 75Mbps downstream and 35Mbps upstream through his FiOS connection. However, his Netflix video streams were limping along at just 375kbps (0.375mbps), equivalent to 0.5 percent of the speed he's paying for. On a hunch, he decided to connect to a VPN service, which in theory should actually make things slower since it's adding extra hops. Speeds didn't get slower, they got much faster. After connecting to VyprVPN, his Netflix connection suddenly jumped to 3000kbps, the fastest the streaming service allows and around 10 times faster than when connecting directly with Verizon. Verizon may have a different explanation as to why Nederkoon's Netflix streams suddenly sped up, but in the meantime, it would appear that throttling shenanigans are taking place. It seems that by using a VPN, Verizon simply doesn't know which packets to throttle, hence the gross disparity in speed."
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+ - Microsoft to Finally Pull the Plug on Windows RT

Submitted by Deathspawner
Deathspawner (1037894) writes "A lot of people have never been able to understand the logic behind Microsoft's Windows RT, with many urging the company to kill it off so that it can focus on more important products, like the mainline Windows. Well, this is probably not going to come as a huge surprise, especially in light of mass layoffs announced last week, but Microsoft CEO Satya Nadella has said that his company will be working to combine all Windows versions into a unified release by next year."

+ - Intel Launches Self-Encrypting SSD 2500 Pro Solid State Drive->

Submitted by MojoKid
MojoKid (1002251) writes "Intel just launched their new SSD 2500 Pro series solid state drive, the follow-up to last year's SSD 1500 Pro series, which targets corporate and small-business clients. The drive shares much of its DNA with some of Intel's consumer-class drives, but the Pro series cranks things up a few notches with support for advanced security and management features, low power states, and an extended management toolset. In terms of performance, the Intel SSD 2500 Pro isn't class-leading in light of many enthusiast-class drives but it's no slouch either. Intel differentiates the 2500 Pro series by adding support for vPro remote-management and hardware-based self-encryption. The 2500 Pro series supports TCG (Trusted Computing Group) Opal 2.0 features and is Microsoft eDrive capable as well. Intel also offers an administration tool for easy management of the drive. With the Intel administration tool, users can even reset the PSID (physical presence security ID), though the contents of the drive will be wiped. The SSD 2500 Pro series of solid state drives will be offered in both 2.5" SATA (7mm Z-Height) and M.2 "gumstick" form factors, with capacities ranging from 120GB on up to 480GB. Sequential reads are rated at up to 540MB/s, sequential writes at up to 480MB/s, with 45K – 80K random read / write IOps."
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+ - NVIDIA Launches SHIELD Tablet Powered By Tegra K1 And SHIELD Wireless Controller->

Submitted by MojoKid
MojoKid (1002251) writes "NVIDIA just officially announced the SHIELD Tablet (powered by their Tegra K1 SoC) and SHIELD wireless controller. As the SHIELD branding implies, the new SHIELD tablet and wireless controller builds upon the previously-released, Android-based SHIELD portable to bring a gaming-oriented tablet to consumers. The SHIELD Tablet and wireless controller are somewhat of mashup of the SHIELD portable and the Tegra Note 7, but featuring updated technology and better build materials. You could think of the SHIELD Tablet and wireless controller as an upgraded SHIELD portable gaming device, with the screen de-coupled from the controller. The device features NVIDIA's Tegra K1 SoC, paired to 2GB of RAM and an 8", full-HD IPS display, with a native resolution of 1920x1200. There are also a pair of 5MP cameras on the SHIELD Tablet (front and rear), 802.11a/b/g/n 2x2 MIMO WiFi configuration, GPS, a 9-axis motion sensor, and Bluetooth 4.0 LE. In addition to the WiFi-only version (which features 16GB of internal storage), NVIDIA has a 32GB version coming with LTE connectivity as well. NVIDIA will begin taking pre-orders for the SHIELD Tablet and wireless controller immediately."
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+ - AMD FirePro W9100 16GB Workstation GPU Put To The Test

Submitted by Dputiger
Dputiger (561114) writes "It has been almost two years since AMD launched the FirePro W9000 and kicked off a heated battle in the workstation GPU wars with NVIDIA. AMD recently released the powerful FirePro W9100, however, a new card based on the same Hawaii-class GPU as the desktop R9 290X, but aimed at the professional workstation market. The W9100’s GPU features 2,816 stream processors, and the card boasts 320GB/s of memory bandwidth, and six mini-DisplayPorts, all of which support DP1.2 and 4K output. The W9100 carries more RAM than any other AMD GPU as well, a whopping 16GB of GDDR5 on a single card. Even NVIDIA's top-end Quadro K6000 tops out at 12GB, which means AMD sits in a class by itself in this area. In terms of performance, this review shows that the FirePro W9100 doesn’t always outshine its competition, but its price/performance ratio keep it firmly in the running. But if AMD continues to improve its product mix and overall software support, it should close the gap even more in the pro GPU market in the next 18-24 months."

+ - Want To Ensure Your Personal Android Data Is Truly Wiped? Turn On Encryption-> 1

Submitted by MojoKid
MojoKid (1002251) writes "We've been around the block enough times to know that outside of shredding a storage medium, all data is recoverable. It's just matter of time, money, and effort. However, it was still sobering to find out exactly how much data security firm Avast was able to recover from Android devices it purchased from eBay, which included everything from naked selfies to even a completed loan application. Does this mean we shouldn't ever sell the old handset? Luckily, the answer is no. Avast's self-serving study was to promote its Anti-Theft app available on Google Play. The free app comes with a wipe feature that overwrites all files, thereby making them invisible to casual recovery methods. That's one approach. There's another solution that's incredibly easy and doesn't require downloading and installing anything. Before you sell your Android phone on eBay, Craigslist, or wherever, enable encryption and wait for it to encrypt the on board storage. After that, perform a wipe and reset as normal, which will obliterate the encryption key and ensure the data on your device can't be read. This may not work on certain devices, which will ask you to decrypt data before wiping but most should follow this convention just fine."
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+ - Chinese State Media Declares iPhone A Threat To National Security->

Submitted by MojoKid
MojoKid (1002251) writes "When NSA whistleblower Edward Snowden came forth last year with US government spying secrets, it didn't take long to realize that some of the information revealed could bring on serious repercussions — not just for the US government, but also for US-based companies. The latest to feel the hit? None other than Apple, and in a region the company has been working hard to increase market share: China. China, via state media, has today declared that Apple's iPhone is a threat to national security — all because of its thorough tracking capabilities. It has the ability to keep track of user locations, and to the country, this could potentially reveal "state secrets" somehow. It's being noted that the iPhone will continue to track the user to some extent even if the overall feature is disabled. China's iPhone ousting comes hot on the heels of Russia's industry and trade deeming AMD and Intel processors to be untrustworthy. The nation will instead be building its own ARM-based "Baikal" processor."
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+ - Ode To Sound Blaster: Are Discrete Audio Cards Still Worth The Investment?->

Submitted by MojoKid
MojoKid (1002251) writes "Back in the day (which is a scientific measurement for anyone who used to walk to school during snowstorms, uphill, both ways), integrated audio solutions had trouble earning respect. Many enthusiasts considered a sound card an essential piece to the PC building puzzle. It's been 25 years since the first Sound Blaster card was introduced, a pretty remarkable feat considering the diminished reliance on discrete audio in PCs, in general. These days, the Sound Blaster ZxR is Creative's flagship audio solution for PC power users. It boasts a signal-to-noise (SNR) of 124dB that Creative claims is 89.1 times better than your motherboard's integrated audio solution. It also features a built-in headphone amplifier, beamforming microphone, a multi-core Sound Core3D audio processor, and various proprietary audio technologies. While gaming there is no significant performance impact or benefit when going from onboard audio to the Sound Blaster ZxR. However, the Sound Blaster ZxR produced higher-quality in-game sound effects and it also produces noticeably superior audio in music and movies, provided your speakers can keep up."
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+ - Gamestop's Brilliant Idea: Require Preorders To Unlock Custom Game Content->

Submitted by MojoKid
MojoKid (1002251) writes "One of the great universal truths of modern gaming is that preorders suck. The term refers to the practice of ordering a title at some point before it actually ships in order to get access to a variety of minor outfit tweaks, a few starting weapons, or boosts to early game play. Today, some publishers take this practice to truly ridiculous levels; the recent game Watch Dogs has no fewer than nine pre-order options. GameStop, perhaps sensing that there's pressure building against the model, wants to turn the dial up to 11 — and create preorder-locked, GameStop-specific content. According to financial analyst Colin Sebastian, "[GameStop] indicates that software publishers are more enthusiastic about partnering with it. For example, by offering exclusive content on each major game release and longer term, future models may include GameStop offering exclusive gameplay." GameStop is enjoying something of a renaissance at the moment. The company has captured a greater share of the Xbox One and PS4 market than it held at this point in the console cycle last time around and it's clearly looking to increase the attractiveness of its own business. That's fine but this kind of arbitrary lopping off of content to boost sales at particular shops simply isn't going to sit well with most gamers."
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+ - Watch Dogs Graphics And Game Play: PC vs. Xbox One With, Surprising Results->

Submitted by MojoKid
MojoKid (1002251) writes "Normally, the question of whether a game runs better on the PC or a console is a no-brainer, at least for PC users. Watch Dogs, however, with its problematic and taxing PC play, challenges that concept. And since the gap between consoles and PCs is typically smallest at the beginning of the console generation, HotHardware decided to take the Xbox One out for a head-to-head comparison against the PC with this long-awaited title. What was found may surprise you. Depending on just how much horsepower your PC has, the Xbox One (and possibly the PS4 though that wasn't compared) might be the better option. There's no question that the PC can look better, even before you factor in the mods that have been released to date, but unless you've spent $300 or more on a fairly recent GPU, you're not going to be able to run the game at sufficiently high detail to benefit from the enhanced image quality and resolution. If you have a Radeon HD 7950 / R9 280 or an NVIDIA card with greater than 4GB of RAM or a GeForce GTX 780 / 780 Ti, you can happily watch Watch Dogs make hash out of the Xbox One — but statistically, only a minority of gamers have this sort of high-end hardware."
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+ - ARM Launches Juno Reference Platform For 64-bit Android Developers->

Submitted by MojoKid
MojoKid (1002251) writes "One of the trickiest aspects to launching a new platform update is the chicken and egg problem. Without any hardware to test on, developers are leery of committing to supporting new hardware features. Without software that takes advantage of new hardware capabilities, customers aren't willing to pay for new equipment. This is the crux of the issue with respect to the ARMv8 architecture and enabling development for 64-bit Android platrforms. As such ARM is readying their Juno development platform that combines several of ARM's most advanced technologies on a single board. The product supports big.Little in an asymmetric configuration; each board ships with two Cortex-A57s, four Cortex-A53s, and a modest Mali T-624 core. All this hardware needs an OS to run on — which is why ARM is announcing a 64-bit port of Android as part of this new development board. By including AOSP support as well as additional hooks and features from Linaro, ARM wants Juno to be a sort-of one-stop shopping product for anyone who needs to test, prototype, or design a 64-bit product for the ARM ecosystem. The Android flavor that's coming over is based on Linaro Stable Kernel 3.10. At launch, Juno will support OpenGL-ES 3.0, on-chip thermal and power management, up to 8GB of RAM (12.8GB/s of bandwidth), an optional FPGA, and USB 2.0. OpenCL 1.1 will be added in a future product update. The project is positioned as a joint ARM / Linaro launch with ARM handling the hardware and Linaro taking responsibility for the software stack."
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