Forgot your password?

typodupeerror

Comment: Re:StoneGate (Score 1) 414

by Mister J (#31907848) Attached to: What Is the Future of Firewalls?

I second this recommendation. Whilst it's pretty much overkill for a single firewall, once you start looking after a bunch of them the management centre really shines. You need to invest a bit of work in setting up your components (hosts, networks, non-standard services, groups, etc), but then the drag-and-drop firewall rules and VPN's are a breeze, and templating and shared/inherited rulesets can save a lot of duplicated effort. Centralised logging can be a real time-saver if you've got traffic that's passing through multiple firewalls and need to track exactly which rule on one of them is blocking it...

The Almighty Buck

The Nickel & Dime Generation 358

Posted by Soulskill
from the talking-cents dept.
Phaethon360 sends in a piece that looks at how quickly game costs can add up these days, now that DLC, microtransactions and standalone expansions are commonplace, writing, "If you were trying to the think of the most expensive games to play, Rock Band or a monthly-fee MMORPG would come to mind. But Halo 3 is right up there, too." It's reminiscent of a recent post at IncGamers where the author tallied up how much he'd spent on World of Warcraft over the past several years, and was astonished to realize it numbered in the thousands of dollars.

"If you are afraid of loneliness, don't marry." -- Chekhov

Working...