they managed to combine both action, a compelling story, and respect for the Star Trek mythos into commercially successful films....
Also, is "amount of radiation" a good metric for harm done? Seems like that leaves out a lot of factors that would affect the real world impact.
One thing that seems clear is that (even ignoring climate change) fossil fuels cause a lot more deaths than nuclear.
If you can't afford the expert then you can't afford to collect such data. Move away from this project to something you have the ability to do.
I'm surprised it took this long for someone to say that. The people who will exploit your system and extract something valuable from it can afford those experts.
They're talking about the sci-fi version, which is basically a specialized AI that has access to all that information. If you've read The Diamond Age, the Primer is a good example
Even in that vision of the distant future, human intervention was required to make it work completely.
The type of real GOFAI implied by "Computer Teacher" is probably the most valuable tech on the list, but it seems like it's a lot harder to do than the rest. The fact that our best "human simulations" are basically Eliza with a few hard-coded gags is kind of depressing.
It's maddening, but sometimes I find it best to just accept these things. It's not as bad as the whole hacker == criminal thing.
noise isolation (not cancellation)
Excellent. Wear them for an extended period and when you take them off it's shocking how noisy the world is.
flat/near flat response (I need to be able to hear bass, but I don't need my eardrums blown out)
Not flat, but very pleasant sounding. Bass isn't hyped, and highs get a subtle emphasis.
long-term comfort (earbuds usually hurt for me) and durability.
They're comfortable to wear for hours, and the cable's detachable/replaceable, so the vast majority of failures can be remedied.
That's not enough to convert me to a pointy/clicky bloated thing for coding just yet, but at some point, it seems like there will be enough features like that that Emacs - even with a lot of customization - just won't be viable.
If I did move to another editor, at least it would be nice to bring the good parts of Emacs along.
There are a few problems with functional programming languages that have prevented their true adoption anywhere.
That's true (mostly; if you've bought a plane ticket in the last 5 years, there's a good chance that functional code priced your fare.)
1. Limited paradigms - I always prefer languages that let me write my code the way I want, a la C++, than a language that requires a strict paradigm from academia like Lisp. If I want to use the inherent hardware property based side effects of certain code structures, let me. Programming languages =/= mothers.
Are you from bizarro world? You can say a lot of bad things about Lisp, but "limited paradigms" is not one of them (unless you've got extremely specific criteria or don't like parenthesis.)
2. Difficulty. 90% of programmers
I'll give you that one, functional programming is hard to grok.
3. Most functional languages except Ocaml are like Ruby and Python in that they have tremendous performance overhead...
C's going to win on I/O and other low level stuff, but modern Lisp compilers can produce some pretty efficient code.
With all the disadvantages accounted for, there's still a reason some people use functional languages. There are a bunch of things you can do that are near impossible otherwise.
Prince of Thieves has to be the only Robin Hood story where you're kind of rooting for the sheriff of Notingham.
That's not a link that's a spoon.
I can see you've played linky spoony before!
I now downloaded all my media and buy it when it hits a price I agree with.
I was going to accuse you of just being a cheap bastard, but I thought about it, and I'm just as bad in a slightly different way.
If I can't download/stream a thing legally, I'll usually get the torrent. I really don't care what it costs (within reason).
It's annoying when I want to give a company money for their content, and they don't let me do it.
Judging from some of the videos, combat consists of standing a couple of feet in front of a guy and repeatedly shooting him in the face until he's dead.
Maybe that's a bit lame in sword/sorcery games too, but for some reason it seems to really stick out more in this case (and I guess all gun based MMOs).
I'd rather play T'Rain