Want to read Slashdot from your mobile device? Point it at m.slashdot.org and keep reading!


Forgot your password?
Back for a limited time - Get 15% off sitewide on Slashdot Deals with coupon code "BLACKFRIDAY" (some exclusions apply)". ×

Comment Re:Disagree (Score 5, Interesting) 134

Anywhere retail related where I've worked in the past six years had employees always using their phones to do that. The manager at a fast food place I worked for had his phone attached to a charger and would constantly check his texts and FB while doing stuff like slicing onions. One of the girls working there would always be using her phone for the same purpose as well as taking cigarette breaks outside the back door. From that alone, I'd say some people have an addiction problem to social media.

Comment Re:The Fair use of a Single game. (Score 1) 401

This is all so true. I remember finding out about DLC for certain Xbox games, such as Super Street Fighter IV and Raiden IV, where the extra data was on the disc, yet the game indicated you had to pay $1-$5 for each extra add-on already on the disc? That would be like if back when the SNES was being sold you went and bought Street Fighter II Turbo for $90 and then had the sale's clerk tell you that to get the extra characters on the game you would have to pay $5 for each character to have them unlock it on the cart. Back then I didn't know of anybody(other than rich brats) who would have put up with anything like that, yet now it's considered normal.

Comment Re:Completely Enix's fault (Score 1) 234

Dragon Warrior, Illusion of Gaia, Terranigma, E.V.O. Search For Eden, Star Ocean, Wonder Project J, and so forth. Enix didn't just stick to your common RPG where you had menus and went around finding enemies to level up, but instead took a more creative approach to change how you played the game. Many of their games were never seen outside of Japan, yet since being fan translated many are considered just as appealing. Since their merger though I've yet to see anything creative come out of the company. Even before the merger it still felt like Square was trying to milk all they could out of the already perfectly received gameplay and story basis used in the FF series. And then when they were being creative(like with The World Ends With You) it felt like FFVII all over again with different artwork and themes involved.

Comment Re:Spoilers ruin it for me (Score 1) 238

I did that with The Odyssey. All the theatrical representations made it come across as a really interesting story. After reading the book though, even if I knew the ending, it felt so much more enjoyable with all the extra back story and the fact that the final battle was described more vividly. It's amazing how much they shorten that final battle in film adaptations.

Comment Re:Take Responsibility For Your Life (Score 1) 203

Maybe the southeast coast is different, but where I live you don't have all night diners because they don't feel like being robbed. The only 24-hour store for food here is a Wal-Mart, which after 12:00 A.M. isn't exactly a place you want to be visiting. I do agree though -- what is stopping somebody from making their own lunch? Being too lazy to go to the store and buy your regular, easily prepared ingredients to make lunch/dinner isn't exactly a good excuse.

Comment I BROKE IT (Score 1) 143

I've actually read a lot of these labels mentioned before and always laugh at how stupid every warning can be. The funniest ones to me are when the warning label is placed in such a way that you break the warning it says not to do. Such as when a product says "DO NOT TURN UPSIDE DOWN" yet the warning is on the bottom. Supreme logic at work, or poor warning placement.

Comment Maniac Mansion (Score 1) 480

Maniac Mansion was always a fun adventure/mystery game for me when I was little. It's more fun when you have multiple people pointing out objects and giving suggestions on what to do with them. The second game, Day of the Tentacle was a bit more adventure-like, but it was also a bit harder.

To restore a sense of reality, I think Walt Disney should have a Hardluckland. -- Jack Paar