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Comment: Re:I'm with you on this one. (Score 1) 364

by Malkin (#29292957) Attached to: Game Over For Sony and Open Source?

That is an entirely fair point! I've worked on embedded systems, too, and you are totally right. It is entirely plausible that my microwave could be running Linux. I suppose it would have been more correct to say that I couldn't install Linux on my microwave, rather than that my microwave doesn't run it. And if I could, the level of difficulty probably wouldn't be worth the (admittedly awesome) ability to reprogram the preset buttons to perfectly nuke my favorite microwavable foods, instead of whatever random assortment of crap the manufacturer thought I would want to microwave.

While I'm dreaming, I would love to be able to write new programs for my bread machine, damn it. It has no setting that can accommodate the extended kneading and rise time necessary for a loaf of whole-grain sourdough started from a home-grown levain. Clearly, I should invest in one of the more expensive programmable models, but that possibility doesn't keep me from itching to hack the one I've got.

Comment: I'm with you on this one. (Score 5, Insightful) 364

by Malkin (#29288897) Attached to: Game Over For Sony and Open Source?

I agree. This quote really made me giggle:

But by omitting the option to install GNU/Linux on its new PS3, it has removed the final reason for the open source world to care about Sony.

Unless they -- I don't know -- like playing console games, like the vast majority of people who buy game consoles. My microwave oven doesn't run Linux, either, but it somehow manages to still be useful to me.

Honestly, I think out-of-touch rants like this only serve to further reinforce the "Linux zealot" stereotype, and drive the mainstream away from Linux.

Comment: Re:Doesn't suprise me (Score 4, Interesting) 443

by Malkin (#29224857) Attached to: Bug Means High School Students' Schedule Errors May Last Days

Heh, you don't have to tell me. I grew up in Upper Marlboro, and did all my schooling in the PG County School System. Back when I was in middle and high school (in another decade), it was fairly routine for me to have to sort out some kind of heinous scheduling snafu at the beginning of each year. Given that I was out at the edge of the area covered by my high school, bizarre bus schedule errors were almost guaranteed, as well.

The most spectacular goof-up while I was there was the time they refused to close schools one morning, when a blizzard was rolling in. After freezing to death at the bus stop, waiting for our late bus, we had a grueling trip through white-out conditions to the school. The Beltway looked like some kind of post-apocalyptic nuclear survival horror movie, littered with snow-covered jack-knifed tractor trailers and wrecked cars. By the time we finally reached the school building, we were told that school was canceled. However, we could not simply turn around and go home. Oh no. Instead, the bus was obligated to go back to the first school on its evening routes, to pick them up and take them home, first. We were the last school on the evening routes. So, needless to say, the bus didn't even show up to take us home until stupid-o-clock at night, when we should have been going to bed.

Comment: Writing is so SLOW. (Score 1) 494

by Malkin (#29122793) Attached to: Is Typing Ruining Your Ability To Spell?

My spelling and grammar have not deteriorated at all, over the years. However, I find writing anything in longhand to be tedious and painful, now. I type 100 words-per-minute, and the quality of my writing suffers terribly when I'm forced to write anything long-hand, because it's so much slower than my usual written communication. I simply no longer have the patience for producing text so slowly and inefficiently.

Comment: Re:Developers need to do the math (Score 1) 590

by Malkin (#28737187) Attached to: Why Game Developers Should Shut Up About Used Games

But what I am really trying to say is making up bull shit math isn't going to prove your point (my example doesn't prove anything either). You will just be modded up by mods who lack critical thinking skills and mod based on what they agree with.

No, you're totally right. In the grand scheme of things, his model completely failed to account for the customer who had every intention of spending $60 on a new game, but saw the $50 used copy of the same exact game next to it, and bought that copy instead, because he saw it as the rational thing to do. I can't think of any way to interpret that as anything other than a lost sale for the publishers and developers.

Comment: Re:Great advertising for new versions! (Score 1) 590

by Malkin (#28736387) Attached to: Why Game Developers Should Shut Up About Used Games

Game publishers put those stores out of business.

I find it much more plausible that Walmart put those stores out of business.

The simple reality is that the margin on most NEW games for GameStop is around $1.

As of the fiscal year ending in January 2009, GameStop has an average 21 cents on the dollar gross profit margin on new software sales. On a $50 game, that comes out to $10.50. (Source: http://www.gamasutra.com/php-bin/news_index.php?story=23357)

At that margin, they simply cannot stay in business.

This might be true if your number reflected the actual state of affairs. But it doesn't.

The ONLY solution is for the publishers to give more money to retailers.

Er, wouldn't this merely create an opportunity for Walmart to undercut the specialty retailers even further?

Other industries have had to deal with the used market and somehow managed.

Try making a living as a mid-list author, sometime.

The combination of used sales and piracy ultimately drives many media publishers to succumb to the very worst aspects of their corporate natures, and become ever-increasingly blockbuster-driven, by necessity. Hype trumps quality, because it's all about the first week of sales. We're rewarding them for the wrong behavior. The content-creators don't like it and the fans don't like it, but this is how these industries have "somehow managed."

If downloadable direct-to-consumer content creates a little more wiggle room for creativity, risk, and innovation, that's a tradeoff I can live with.

In fact, I would argue that the games industry industry is driven far more by novelty than say, the book industry, which means the competition from used merchandise is is fairly weak.

The problem isn't with New Game X competing against Obsolete Used Game Y. In that scenario, the competition would, indeed, be weak. The problem is that in practice, we are faced with a scenario in which New Game X is often competing against Used Game X, a mere week after release. That is not weak competition at all.

Comment: Re:Great advertising for new versions! (Score 1) 590

by Malkin (#28733533) Attached to: Why Game Developers Should Shut Up About Used Games

Have you heard of a place called amazon.com?

  1. You're comparing web to bricks-and-mortar. The buying behaviors are very different.
  2. GameStop makes nearly 50 cents on the dollar for the sale of used products. Usually, more than 80% of the money from Amazon used sales go to the seller, so Amazon has far less incentive to push used products instead of new products.
  3. On Amazon, the prominent "Add to Shopping Cart" button on the product page is for purchasing a new item from Amazon.
  4. On Amazon, buying the new item is always the path of least resistance, and requires the least time and analysis. If you go to the used page, you have to contemplate things like shelf wear, missing dust jackets, and whether or not you trust the seller, before making a decision.
  5. After you have selected a new item, Amazon never asks you if you want a used one, instead. Nor have I ever seen them go out of their way to remind you that you can sell used books to them.

In the long run we are all dead. -- John Maynard Keynes

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