Or for the glass half empty types: Google and Mozilla aren't willing to pay more than $3134 to eliminate a remotely exploitable vulnerability that could be potentially disastrous for their users!
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I don't know of any resellers (at least here in the US) that buy used PC games for resale.
Thank you for that lame song in my head all day.
Your post had no point other than to spew pointless exaggerated nonsense, and inform everyone that you in your righteous splendor do not partake in the evil that is hacking.
Alright, we're impressed and eternally grateful if that's what you were hoping for.
Agreed. The appeal of console gaming is some hypothetical extreme example that has no basis in reality.
I find cheating actually quite rare in the competitive PC games I've played online. In fact, I think the cheating false positive is a lot more destructive to the PC gaming experience than cheating itself is. When stupid or extremely immature players (most of the gaming populace) are faced with the fact that a player may be better at a game than he/she is, they tend toward the more favorable answer to themselves that the person must have had some unfair advantage.
I have had this happen to me countless times in Counter-Strike where some player who has been playing on K-Mart speakers for 4 years thinks I'm wall hacking because I use his footsteps to locate and kill him from around a corner. Or extrapolate his movement path and shoot him through a wall with an AWP. I obviously can't do it every time, but the more times you try, the better you get at it, the better chance you have at scoring a hit, and hey sometimes you just get lucky. These types of things are super common for even casual players. Yet I, and I'm sure many others, are constantly getting banned by stupid server administrators for 'hacking'.
Not to mention that hacks are probably likely to be infected/repackaged with all kinds of bad things, and can get your key permanently disabled. They also ruin the challenge of a game and prevent you from actually improving, which are usually the main reasons people play competitive games for a reasonable length of time.
HBO has a record for stellar dramatic series and quality documentaries. Though they have really failed to produce in this department of late with crap like Tell Me You Love Me and In Treatment. They are lucky Curb went for another season or their new lineup would have been beyond pitiful.
Still, they have shows with amazing production value that blow the socks off of the total garbage network shows. Surely they have a couple viewers that watch these shows they blow millions on each year.
People haven't been subscribing to HBO for the softcore porn for quite a while. It may have been sort of true a decade or so ago, but we have the internet now, and that serves even the most demanding porn enthusiast.
That would be an interesting social experiment.
Lock a bright eyed young prep school student in a room with a computer and an internet connection and time how long it takes before he is putting dialogue bubbles on cat pictures and gift ordering goatse mousepads to his friends' moms.
This works fine for me in Firefox, took about 3-4 seconds.
Or we have a life and would rather not spend all our waking hours maintaining a computer that can't run any applications we need.
You mean I can finally play the Quake 3 I bought 10 years ago?! I can't wait to see how awesome it looks. I hear it's FULL 3D. Full 3D man, think about it.
Did you really just now find out Creative drivers are shit?
So Global Worming?
FF12 had a plot?
The hardware is really buggy.
The point isn't that the vendor has to support or implement interoperability (this would be lunacy), it is that they cannot sue when their software/hardware is reverse engineered by someone else for the purposes of interoperability.
Obviously nobody is suing in this case, likely for these reasons.