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+ - First Release of AresEd: an Open Source 3D Game Creation Toolkit->

Submitted by
Jorrit
Jorrit writes "AresEd is a Free and Open Source 3D Game Creation Kit based on Crystal Space. It currently runs on GNU/Linux and Windows. It is alpha software right now but when it is ready you will be able to create full 3D games using this tool. You can download a few binaries and the source here: http://code.google.com/p/ares/

I'm also looking for developers who are interested in helping me develop this project. Please contact me if you are interested."

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Role Playing (Games)

+ - MMORPG with Open Source engine new release!->

Submitted by LucaP
LucaP (838457) writes "PlaneShift is a volunteer based 3d mmorpg project, with an Open Source engine, and they just released a new version of the game, completely free to play. The team is working on the engine since 10 years, and these days the game has magic, combat, crafting, quests... Join as a player or as a developer. http://www.planeshift.it/"
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First Person Shooters (Games)

+ - 5 free games join forces! Free Game Alliance->

Submitted by LucaP
LucaP (838457) writes "A handful of free games decided to join forces in a formal alliance, with the formula of "one game per genre". The idea behind the alliance is to focus open source developer's efforts on a smaller number of games to increase the chance of success of volunteer projects. To be part of the alliance the projects have to meet certain requirements, like an OSI approved license for source code and have an open development cycle and have the potential to be a leader in their genre."
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Open Source

+ - MMORPG development - 10 years and going->

Submitted by Anonymous Coward
An anonymous reader writes "Developing a mmorpg is something brave and even commercial companies struggle to show a positive balance sheet (except the few well known) considering the millions dollars needed as unfront investment, and the millions for recurring costs. But there are people who embarqued into this project about 10 years ago and they are still going. Atomic Blue a non-profit organization is building PlaneShift a mmorpg with open source code and proprietary license for art since about 10 years. They just released version 0.5.7 which is a good step forward but still lacking all the capabilities of commercial products. Is a project worth 10 years of development? Should they declare failure or continue to pursue the goal?"
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