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Microsoft

End of Windows XP support era signals beginning of security nightmare-> 1

Submitted by colinneagle
colinneagle writes "Microsoft’s recent announcement that it will end support for the Windows XP operating system in two years signals the end of an era for the company, and potentially the beginning of a nightmare for everyone else.

When Microsoft cuts the chord on XP in two years it will effectively leave millions of existing Windows-based computers vulnerable to continued and undeterred cyberattacks, many of which hold the potential to find their way into consumer, enterprise and even industrial systems running the latest software.

Although most of the subsequent security issues appear to be at the consumer level, it may not be long until they find a way into corporate networks or industrial systems, Miller says.

Even scarier, Sarwate says many SCADA systems for industrial networks still run a modified version of XP, and are not in a position to upgrade. Because much of the software running on SCADA systems is not compatible with traditional Microsoft OS capabilities, an OS upgrade would entail much more work than it would for a home or corporate system."

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Comment: Re:Linux support pretty much required? (Score 3, Informative) 53

Funny, they don't force the artists to use GIMP over tools they are familiar with. Sometimes people just like using a game competition as an excuse to make a game and not as a platform for some idealogical political crap. Why else would so many people enter into game jams where there aren't even winners?

As has been stated earlier, it is perfectly fine if your game runs on any of those proprietary platforms listed. It just needs to also run on a free-as-in-freedom platform, since that's the point of the contest. To be clear, it's not about restricting developers, it's about not restricting users. If your game requires a proprietary toolkit such as XNA, you've limited yourself to people who have purchased Windows. If you build your game out of free libraries, as long as you do it correctly, it will run very happily on Windows, Linux, and Macintosh.

Can we also assume that the judges are savvy enough to compile and install my game on Linux (and it's dependencies)?

The rules address this question:

Ease of use: Your game should be easy to compile and run. You won't be disqualified automatically if a judge is unable to run your game, but it will count against you. You are advised to avoid having large numbers of obscure dependencies or requiring bleeding edge (unstable) libraries.

I think it's pretty clear from that that the judges are willing to compile your game in order to run it, but would appreciate if you stick to relatively common libraries and make sure compilation is a smooth process.

Can I require them to have working OpenGL even if that means they need to install scary proprietary GL drivers?

Your tone here is unnecessarily rude. For the record, there are non-proprietary OpenGL drivers that work just fine, so you don't need to worry about OpenGL support.

The way these GPL people push their ideals really tick me off sometimes. I've sort of jokingly thought that I should change my open source projects from a BSD license to a modified one that doesn't allow static linking with GPL libraries. Seems fair right? Why shouldn't I also punish developers for using restrictive licenses (such as the GPL).

In the grand scheme of things, allowing contest entries to use any other license (even CC0) in addition to the GPL is a pretty poor way of "pushing" the GPL on people, don't you think? We're requiring it for licensing consistency, because it provides a level of freedom that we deem necessary for the contest. If you wish to grant your users additional freedoms by releasing your code under other licenses in addition to the GPL, that's completely fine.

Comment: Re:2d only (Score 1) 53

If this goes over well, we're discussing moving in different directions next year (and that may very well include 3D).

In the meantime, I'll plug a similar contest that might interest you on behalf of a friend of mine, that's going on right now. :)

http://tempestintheaether.org/index.php/news/133-open-tempest-3d

Comment: Re:I am against restrictive art (Score 4, Insightful) 53

Just want to set the record straight on a couple of things:

The FSF considers art to be non-functional data that does not trigger the GPL's linking requirement:

Data that has an aesthetic purpose, rather than a functional one, may be included in a free system distribution as long as its license gives you permission to copy and redistribute, both for commercial and non-commercial purposes. For example, there are some game engines that have been released under the GNU GPL, and have accompanying game information—a world map, game graphics, and so on—released under such a verbatim distribution license. This kind of data can be part of a free system distribution.

Source: http://www.gnu.org/philosophy/free-system-distribution-guidelines.html

Secondly, the art will be dual licensed as CC-BY-SA, so even if you happen to not like the GPL, you need not use the art under that license. Also, while the contest requires your art to be CC-BY-SA and GPL for the sake of consistency, you are also entirely free to license it under a less restrictive license as well.

Finally, your assertion that the game has to run only on a 100% free platform is false. Your game can run on any platforms you want it to. It's just that those platforms must include a 100% free platform.

We don't want to restrict what you do with your code and art. However, we do have a set of standards for entry -- as long as those standards are met, you can do anything you want with your work.

Open Source

The Liberated Pixel Cup: a game making contest from the CC, FSF, and OpenGameArt->

Submitted by
Lendrick
Lendrick writes "OpenGameArt.org, the Free Software Foundation, and the Creative Commons are teaming up to bring the Liberated Pixel Cup, a free-as-in-freedom game making contest starting on June 1st and going through July 31st. The contest will be divided into two phases: the first phase will be about adding on to a consistent set of art commissioned specially for the contest, and the second phase, starting on July 1st, will be about building games using the provided art."
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Google

John Stewart: Google glasses like people peeing in your eye (video)->

Submitted by
techfun89
techfun89 writes "The Daily Show's John Stewart is pondering the sanity or lack their of in Google's Project Glass. "In New York City, that mother* is going to get hit by a car." This in reaction to anyone wearing Google's new augmented-reality glasses.

Stewart goes on to say that Google is after all, the "world's biggest database of people whizzing in public." Using Google Glasses would be as if these people "are peeing right in your eye."

He didn't stop there, he went on to rant about the Instagram photo app and the recent acquisition by Facebook for $1 billion. After the app was explained to him he reacted "Wow. That's really lame.""

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Comment: Re:Why not fewer students and more face-to-face ti (Score 3, Interesting) 227

by Lendrick (#39530177) Attached to: Bringing Auto-Graders To Student Essays

I'll be honest. I agree with this guy and I most certainly do not have aspergers. :)

High school level English consists of reading dull books and then writing character analyses and other crap about them. Unfortunately, at least in my experiences, being able to analyze characters and plots wasn't a skill that I gleaned by suffering through 1800's romance novels, it was a skill that I learned from writing fiction on my own. I started out very bad at writing, as most people do, because in all the time they spend forcing "classics" down your throat, they never teach you to write -- they just expect you to. (Sure, they teach you grammar and syntax and how to structure a paper, but they don't teach you a damn thing about how to write fiction, which is ironic since English classes focus on it so heavily.)

Interestingly, if I went back and took those classes now (with a mind for the teacher as my audience) I'd be an A student, but not because of anything I learned in English classes.

Media

The Silver Lining of the MegaUpload Shutdown->

Submitted by
Lendrick
Lendrick writes "You may have already realized that to some extent piracy creates buzz about media. If people enjoy a movie or a game or an album or whatever, they talk about it, and the word gets out, even if the person doing the talking pirated it. This is not a justification for piracy, mind you. If someone wants to make content and then threaten to send you to jail for using it the wrong way, that's their prerogative under copyright law. On the other hand, people and companies who do that don't deserve your business, and they don't deserve the buzz that you create by talking about their media. This is particularly true given the fact that they're spending the money you give them to curtail your freedoms through draconian legislation and copyright treaties."
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