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Comment: Re:Use a square and face outward (Score 2, Insightful) 520

by KoshClassic (#31963480) Attached to: Best Seating Arrangement For a Team of Developers?

Agree completely - I've sat in all sorts of office situations - shared a "private" office with other developers, individual cubes with high walls, low walls, etc. The best arrangement is the bullpen - 4 developers with their backs to one another but a circular table in between them. Its a great balance between privacy and being able to collaborate when they want to.

Businesses

Failed Games That Damaged Or Killed Their Companies 397

Posted by Soulskill
from the cause-or-symptom dept.
An anonymous reader writes "Develop has an excellent piece up profiling a bunch of average to awful titles that flopped so hard they harmed or sunk their studio or publisher. The list includes Haze, Enter The Matrix, Hellgate: London, Daikatana, Tabula Rasa, and — of course — Duke Nukem Forever. 'Daikatana was finally released in June 2000, over two and a half years late. Gamers weren't convinced the wait was worth it. A buggy game with sidekicks (touted as an innovation) who more often caused you hindrance than helped ... achieved an average rating of 53. By this time, Eidos is believed to have invested over $25 million in the studio. And they called it a day. Eidos closed the Dallas Ion Storm office in 2001.'"
Businesses

Former Exec Says Electronic Arts "Is In the Wrong Business" 180

Posted by Soulskill
from the inspiring-internet-outrage-is-a-bad-business-model dept.
Mitch Lasky was the executive vice president of Mobile and Online at Electronic Arts until leaving the publisher to work at an investment firm. He now has some harsh things to say about how EA has been run over the past several years, in particular criticizing the decisions of CEO John Riccitiello. Quoting: "EA is in the wrong business, with the wrong cost structure and the wrong team, but somehow they seem to think that it is going to be a smooth, two-year transition from packaged goods to digital. Think again. ... by far the greatest failure of Riccitiello's strategy has been the EA Games division. JR bet his tenure on EA's ability to 'grow their way through the transition' to digital/online with hit packaged goods titles. They honestly believed that they had a decade to make this transition (I think it's more like 2-3 years). Since the recurring-revenue sports titles were already 'booked' (i.e., fully accounted for in the Wall Street estimates) it fell to EA Games to make hits that could move the needle. It's been a very ugly scene, indeed. From Spore, to Dead Space, to Mirror's Edge, to Need for Speed: Undercover, it's been one expensive commercial disappointment for EA Games after another. Not to mention the shut-down of Pandemic, half of the justification for EA's $850MM acquisition of Bioware-Pandemic. And don't think that Dante's Inferno, or Knights of the Old Republic, is going to make it all better. It's a bankrupt strategy."

Comment: Oh God, please no! (Score 1) 1124

by KoshClassic (#29520327) Attached to: Firefox To Replace Menus With Office Ribbon

Looks like I'm switching to Chrome or Safari for Windows.

What the hell iz Mozilla thinking? The ribbon is a good idea? It was invented by the same folks who gave us BOB and Clippy, for Christ sake.

I'm not resistant to change. But I am resistant to crap. If Mozilla wants to trash the existing menus and start over with a UI paradigm that actually works, I'm all for it. But to replace it with *THIS*??? WHY????

Announcements

TSA Restricts Li-Ion batteries on airline flights ->

Submitted by KoshClassic
KoshClassic writes "As of Jan 1, 2008, the TSA will no longer allow airline passengers to pack spare (that is, not installed in a device) Li-Ion batteries in their checked luggage. Spare batteries in carry-on luggage will still be permitted. A whole host of tips for packing batteries is now offered."
Link to Original Source

The only two things that motivate me and that matter to me are revenge and guilt. -- Elvis Costello

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