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Comment: A canvas to paint custom objects? (Score 1) 331

by Korbeau (#34362414) Attached to: What 2D GUI Foundation Do You Use?

I was about to reply some pros&cons and that in the end all frameworks have their limits and how if you try something else than asking for a birthdate in a textbox and outputing the age in another when the user hits a button you'll spend hours and hours tweaking little details (why won't it let me put an icon here! Why won't it align correctly!)

But I re-read you question and you talk about re-writing all the GUI yourself, so I don't really understand why you need a UI toolkit to start with. But you probably have not phrased your needs completely.

Anyway, the obvious answer is to try WPF for Windows if your app is for Windows.

Television

Subscription-Based 'Hulu Plus' Is Now Official 434

Posted by kdawson
from the whenever-wherever dept.
itwbennett writes "After months of rumors, Hulu officially announced its $9.99/month Hulu Plus service. Invites will soon start rolling out in weekly batches. So what will you get for that $9.99? 'Full access to a bunch of current shows (Hulu lists 40 but adds 'and more' to that list) as well as complete series collections of some older titles such as The X-Files, Buffy the Vampire Slayer, and the wonderful and mostly-ignored Eli Stone,' writes blogger Peter Smith. 'HD content sources will be streamed at 720P but Hulu mentions that the service is ad-supported.'"

Comment: Hmm ... (Score 1) 142

by Korbeau (#32656682) Attached to: China Restricts Minors From Using Virtual Currency

I also think that it is a good thing to prevent minors to do online transactions, particularly of "virtual currency" stuff, without some kind of monitoring or parental consent etc. This sounds perfectly reasonable.

And to put the "unwholesome" comment into context which seems to annoy everyone, imagine a US politician saying vague words like "it is morally irresponsible to do X" or "it is to protect the rights our fathers gave us" etc. I mean, it's a speech.

So China makes what seem a sensible law ... can someone explain to me why it is that bad?

Comment: Re:Thanks god. (Score 3, Insightful) 466

by Korbeau (#32527800) Attached to: Google Introduces, Then Scraps, Bing-Style Background Images

My guess about this one is that they don't want you to notice that you are almost always "logged in" into Google search if, for instance, you have a Youtube or Gmail account. With the fade-in, you don't really notice the "log out" option in the top-right corner.

I remember being very surprised to see that I was always searching in "authenticated" mode because I told Gmail to keep me logged in (btw, the option is checked by default so probably most users are).

I find it very frustrating that they decided to link all the accounts like this. I want to keep my search separated from my Youtube views/comments separated from my mail.

(of course: they can still deduce who you are without being officially authenticated, but that's another story)

Businesses

Earthlink Announces It Must Honor Comcast Cap 306

Posted by timothy
from the sorry-but-we're-honor-and-duty-bound dept.
LostCluster writes "For those in Comcast territory, a popular way to get around Comcast's 250 GB monthly cap was to sign up for EarthLink Powered by Comcast Service, where there was no cap. Forget about that.... Earthlink just posted an FAQ explaining that Comcast will enforce the cap against Earthlink customers starting July 1."

Comment: FCC vs Canada's CRTC (Score 1) 790

by Korbeau (#31750794) Attached to: Net Neutrality Suffers Major Setback

Did the FCC at least force ISP to give the users the exact throttling rules like Canada CRTC ruled last autumn?
http://yro.slashdot.org/story/09/10/21/2223229/

I would have loved to see slashdotters' reaction to the CRTC announcement after this news came it, would have put things in perspective. It's good to be pro-net-neutrality (CRTC also is pro-net-neutrality), but even with limited power it tried and succeeded to at least get some basic ruling done so we are not (the users) completely screwed.

In the end though, I guess both organizations will reach the same kind of decision (Canadian politicians being what they are) and Big Industry will flourish.

Comment: Re:Well, I sure am glad (Score 1) 279

by Korbeau (#31718544) Attached to: Ubisoft DRM Causing More Problems

The trick is, you can't judge the success of this strategy on the sales of Settlers 7. Sure, there might be an uptick in sales for this game, because they can't pirate it, but what happens when users frustrated by this don't buy Settlers 8? Will people blame that on DRM?

Yeah, I totally agree. Big Game Industry is making experiments these days with all sorts of DRM and DLC schemes. Even some titles shipped without any kind of DRM or even a basic form of CD-Key to see if it would change a thing.

My guess is that the effect of such schemes are minimal. I think good PC-only title can still make good money, but for all console ports the PC version is pretty much dead.

Currently Big Game Industry still allocates some resources in the last mile-stone to make a shippable PC version. Shippable meaning buggy, hungry on resources, needing the latest video card and often still with console artifacts in them (like you are asked to press "O" and "X" buttons instead of key names). They also "consolize" most game genres and now you cannot do without dumbed-down interfaces, targetting aids, etc.

At some point, my guess is that they will stop to bother.

Who I really blame for this are the gamers themselves. They don't realize their consoles are just a DRM-packed, slow PC, and proudly decide to chose for a DRM, costly solution to gaming, instead of refusing to buy consoles and stick to PC.

Comment: Re:Well, I sure am glad (Score 3, Insightful) 279

by Korbeau (#31717736) Attached to: Ubisoft DRM Causing More Problems

As far as I can tell, the article you are pointing to refers to Silent Hunter 5, and both Assassin's Creed 2 and Settlers 7 remain uncracked.

Also note that the solidity of DRM techniques like these depend at how much time the developers spend to "secure" their product. My guess is that for Silent Hunter 5, a very niche product, they only did the minimum. But for their big titles they probably have hordes of programmers messing the game pretty much beyond recognition without the connection to the server. Oh, that never makes it impossible to crack, but it's no longer a simple matter of by-passing some CD key checks by inserting NOPs, you really have to build a set of tools around a particular title and it can take weeks to do so ...

And that's really their goal. Most of the sales of a game are done during the first few days / weeks. If it takes a month to crack the damn thing, they have reached their goal.

If they sell 10'000 more titles because frustrated kids can't find their free crack and must beg their parents to go to the store, they have reached their goal. I'm eager to see their financial numbers about this - I'm still skeptical it will change anything, but we'll see.

Now to answer your question: you are supposed to pay because 1) it is illegal to do otherwise 2) you support the developers of the games you love.

Wiseass like you wonder why all PC games are crap and developers focus on console gaming since the Internet got popularized ...

(PS: that is not to say I'm all for these draconian DRM practices. I don't really care about the "always connected" feature as long as the requirements are clearly visible when you buy the game, but I don't like the fact that it prevents resale).

The only two things that motivate me and that matter to me are revenge and guilt. -- Elvis Costello

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