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Comment: Careful (Score 1) 152

by KalgarThrax (#36875892) Attached to: Making Sense of the NoSQL Standouts
Using such a DB can be a two edged sword. Especially when wielded by bored CTOs who have nothing to do but try new tech without "sweating the details."

They key thing I have taken away from the experience of using such a DB is that typically, software architects will start migrating or build new functionality in earnest, only still succumbing to a relation schema in the end.

Except the schema is backed by a non-relational database now. Which causes very, very high amounts of pain.

This is not to say correct use of NoSQL DBs is not possible. I just have yet to see it.

Comment: Not surprised - it's probably a good thing (Score 1) 300

by KalgarThrax (#36510058) Attached to: Skype Execs Purged On Eve of MS Takeover
The VCs behind Skype are some really smart guys that happen to have made a good decision in this case. Get rid of some cruft to benefit the senior engineers and people that actually built the product.

It's good to remember that people above you in the corporate structure aren't necessarily evil idiots. They are just evil idiots 95% of the time.

Comment: Re:This really isn't new at all (Score 1) 962

by KalgarThrax (#35417050) Attached to: The Encroachment of Fact-Free Science
That was heartfelt.

I agree with your sentiment, but I would like to offer a small correction, if I may.

The vast majority of the popular/jock kids in school/college do not actually make it to the top social strata at all. They merely live out the rest of their days as consumers, contributing to the overall GDP of whatever place they inhabit. Very few of those kids actually go on to become that politicians we nerds hate.

But you said it yourself - we nerds do not really have social skills. To be a politician, you need to control the masses, not be frustrated when they do not understand you (because you are, after all, WAY smarter than them). In short, politicians are not that good at making rational decisions, analyzing vast amounts of informationn, but are rather good at public speaking, are charismatic, etc. This is something that is rooted in the history of the development of the human race.

It, like religion and many other social constructs, are quickly becoming obsolete in the face of the technological juggernaut known as the Internet. Mostly all aspects of our past lives that were bound by distance or the ability to analyze large amounts of relevant data instantly are now under attack.

Naturally, they are resisting that attack. You should take comfort in the knowledge that things are in fact, changing (look at wikileaks). And it is change ushered into the worlds by geeks :)

So, take pride in that. Things are not terrible! We are just seeing the inefficiency in the system, and correcting it as we go along.

Comment: Re:Obvious name (Score 2) 246

by KalgarThrax (#35161708) Attached to: Secret Plan To Kill Wikileaks With FUD Leaked
Actually this is a real company that has been around for a while. They are into data visualization technology which also sucks. The kind of thing where you can tell 4 Pentagon generals "You can find Osama Bin-Laden from your office by buying our bloat." And they all buy it. All part of the military industrial complex. Good stuff.

Comment: Re:solution: (Score 1) 557

by KalgarThrax (#32963318) Attached to: The Hell Known As Internet Screening Services
Respectfully, I think the military is the ultimate cooperative ANTI social unit. It's just anti the other social group. The war chimps make is not really the type of war we make, at least in the last 100 years (or farther back). The only real killing chimps commit to is if they manage to corner another chimp all by its lonesome, otherwise the type of war they wage is highly ornamental (kinda of like some Indonesian tribes).

The close social bonds that form within military units are a result of closeness due to a harsh environment, an environment in which you destroy other human beings and they destroy you.

The military just dehumanizes the enemy better than any other group, and honestly, if you look at it on a global scale, that is pretty sociopathic.

Not that there is anything wrong with that. IMO, only the strong must survive, lest all others drown our civilization with their resource needs.

Comment: Nice marketing (Score 1) 178

by KalgarThrax (#32013200) Attached to: ArenaNet's MMO Design Manifesto
I see nothing in that article that is a concrete design choice the GW2 team has made to specifically address the "problems" of current MMOs. They simply provide out-of-context examples of potentially cool scenarios. Wouldn't it be cool if we fired through walls of fire!!!! Yes it would, the first 15 times.

MMO design needs to take a radical step away from "MMO combat mechanics" into other directions (some people suggested more social aspects which I do not like) in order to be innovative. These mechanics were spawned by old school D&D mechanics by way of MUDs, and honestly, these ideas are OLD. Not all are bad, either. Until they do innovate though, no amount of marketing by game studios will convince me to subscribe to their new games. Neither will it convince all the people currently playing WoW to switch to something else.

There is a reason millions are playing that game. It provides cheap entertainment value for them, through a myriad of activities that, although repetitive, are greatly enhanced through the social aspect that is provided by online connectivity to a context of a world. Combat is boring, UNLESS you have to orchestrate with 25 people. Crafting is boring UNLESS you can sell your wares to a market economy. And so on.

As soon as a game is created to provide the same or greater entertainment value to people, they will jump. It just has to be innovative enough to make them jump. And yeah, open world group quests already failed, with WAR. That game could have been a radical attempt to reforge the MMO landscape, but the designers instead opted to play it safe and re-create WoW. Who will be next? From what I have read it doesn't seem like GW2 is ready to take up that cup.
Role Playing (Games)

ArenaNet's MMO Design Manifesto 178

Posted by Soulskill
from the not-the-crazy-person-kind dept.
An anonymous reader writes "ArenaNet studio head Mike O'Brien has posted his vision for a new type of MMORPG, which they used in developing Guild Wars 2. Quoting: 'MMOs are social games. So why do they sometimes seem to work so hard to punish you for playing with other players? If I'm out hunting and another player walks by, shouldn't I welcome his help, rather than worrying that he's going to steal my kills or consume all the mobs I wanted to kill? ... [In Guild Wars 2], when someone kills a monster, not just that player's party but everyone who was seriously involved in the fight gets 100% of the XP and loot for the kill. When an event is happening in the world – when the bandits are terrorizing a village – everyone in the area has the same motivation, and when the event ends, everyone gets rewarded.'"

Comment: Re:It isn't a backronym (Score 1) 148

by KalgarThrax (#31984270) Attached to: Proof of Concept For Ajax Without JavaScript
Agreed. This whole article is like an evil being from another dimension, attempting to enter our world, and destroy our reality's fabric by posting RIDCULOUS non news. iFrames??? Yyyyyeaaahhhh. It makes sense if you look at who wrote it though. Not to be evil or anything, but check out the "About The Author" page. There is some seriously scary shit there. I can't believe this made it to the Slashdot front page.
Image

Councilman Booted For His Farmville Obsession 185

Posted by samzenpus
from the think-of-the-crops dept.
Bulgarian Dimitar Kerin won't have to decide if he should tend his crops or pay attention to Plovdiv City Council business anymore. The committee voted him off 20-19, saying that he obviously "needs more time for his virtual farm." From the article: "Kerin was not alone in his obsession among council members. Council chairman Ilko Iliev had previously warned several of them that the new wireless network and laptops provided to all 51 council members were not to be used for playing games on social media sites during budget meetings. Kerin was singled out for continuing to manage his farm and milk his cows despite Iliev's warnings. "

Comment: Devs should take a look at (Score 1) 678

by KalgarThrax (#31368546) Attached to: Ubisoft's New DRM Cracked In One Day
What these guys are doing: http://www.wolfire.com/overgrowth.
Sure they are living in their parent's basement, but they seem genuinely talented, both artistically and technologically. Other game developers that are trying to cater to billions have already given up and have nothing to complain about.

Comment: Two More Answers... (Score 2, Insightful) 470

by KalgarThrax (#24304045) Attached to: Is Anyone Using the Google Web Toolkit?
There are some good reasons mentioned here, but I wanted to throw in my 2 cents as well. I have used Wicket professionally and loved it. I evaluated the GWT on my own time and was moderately impressed. HOWEVER:

Most people that are in charge of project are not going to pick a "new and cool" component-based web framework like the GWT or Wicket simply because they are afraid of what they do not know. I am not talking about some guy providing professional services (those are the people mostly using Wicket and GWT actually) but about primary architects at medium to large corporations with multi-million dollar budgets.

Why do they not make what I think is the right choice? The fear is part of it of course, but these guys are good, smart professionals, so there must be another reason. I believe that reason is the glut of web frameworks currently available on the Java platform. Even evaluating one takes time a lot of these people do not have. If they cannot evaluate everything, they cannot agree on anything, so there is no industry wide consensus. Most of these people are very careful risk-averse individuals (a good trait to have for an engineer), and there we are.
Privacy

+ - Google to help you plan the perfect day

Submitted by Anonymous Coward
An anonymous reader writes "Discussing plans to increase user tracking, Google CEO Eric Schmidt complains to the Financial Times that that company "cannot even answer the most basic questions because we don't know enough about you. That is the most important aspect of Google's expansion." According to Schmidt, the company's "goal is to enable Google users to be able to ask the question such as 'What shall I do tomorrow?' and 'What job shall I take?'" Thank Uni!"

"Summit meetings tend to be like panda matings. The expectations are always high, and the results usually disappointing." -- Robert Orben

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