I love that (currently, at least) the parent is modded Informative.
Seems to be slashdotted, cached version: http://www.skytopia.com.nyud.net:8090/project/fractal/mandelbulb.html
Lack of direction is exactly the issue - I have actually gone back to previous towns to get quests despite what the AC is suggesting. This happened by chance however, happened to be travelling through a village on my way to something else and saw there were new quests, so I've made it a habit since then. And the quests still dry up.
Not sure what the AC is thinking since this is not a unique opinion that I've shared.
This is exactly what Aion did.
It's all fun until around level 17, then the game becomes a grind fest. I'm not at all surprised that their queue issues are going away.. I haven't bothered to log in for a week and I wont be renewing my account. (And yes, I realize the game is already successful in Korea etc. - but they are now selling it to western ex-WoW players and they have screwed up the balance and don't understand their new target audience, imo of course.)
For clarity, by "grind fest", I mean - quests dry up.. even quests like "collect/kill X for [decent amount of XP]" become scarce.
It's amazing to me that all these MMOs that get released have failed so badly. So many WoW players want to leave that game for something different - doesn't even have to be better, but it can't be a steaming pile of shit either. So far WoW is still the only real option for those people. Of course, if I'm wrong feel free to point me at the appropriate game.
I love how the American government seems dead-set and determined to find the most inefficient crops to create bio-fuel (usable energy per square meter of crop sort of thing).
When I first looked at the headline I thought it said "Archon". Then I wanted to go back in time so I could play it in my mom's basement again. Ah, those were the days.
I am lazy and I did a quick google and couldn't find a link...
However, I remember reading about a study in my college Psychology class that pointed to the fact that people depressed actually have a *clearer* view of reality when compared to the non-depressed. It's a rose colored glasses type of effect. When given questions about certain situations, clinically depressed persons tended to give more answers that matched up with the real-world reality of situations than the non-depressed.
In other words the world is shit I am justified in being depressed all the time.
Actually, looking at the Wikipedia entry posted further down, it appears to me that the study found that depressed people believed that they had no control in certain situations where in fact they had no control, whereas the non-depressed persons in the study felt that they had some control. The problem with the conclusion that the depressed people had a clearer view of reality comes from the fact that they, also, believed they had no control in situations where in fact they had some level of control.
You have higher cognitive ability, you realize how the world runs, you get depressed. Not the other way 'round.
Maybe that's part of the reason for the push to medicate - dumb, happy people tend not to revolt. Especially if they have food on the table and blather on the telescreen. (Slashdot works well too.)
None of the advances made by Chrome matter to me until it has Adblock or something as capable (and which doesn't require more effort to set up than firefox+adblock). It looks very interesting and when I tried it, seemed to be a nice browser, but as soon as I noticed all the ads again I closed it and went back to firefox.
And yes I realize Google are an ad company - but no amount of shiny features will make me browse the web without an ad blocker.
Top Ten Things Overheard At The ANSI C Draft Committee Meetings: (7) Well, it's an excellent idea, but it would make the compilers too hard to write.