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Comment: Re:Love it. (Score 1) 28

by Kai-Peter (#8386344) Attached to: Space Station Managing, Post Mortem
I have to agree with the other people commenting on this, the risks are really quite calculated .. :-)

The period leading up to starting the game project involved working on technical prototypes and doing market research to find a good game to develop. If you are going to spend 1-2 years of your life on something, you might as well plan a bit ahead.

However, working in a startup company does amplify things (I really loved that phrase). What you do from moment to moment matters a lot, you have to be really focused so you can prioritize between the hundreds of open tasks you have.

"We don't care. We don't have to. We're the Phone Company."

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