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Comment: Re:F U (Score 1) 298

by Joe Jay Bee (#43195855) Attached to: Why Trolls Win With Toxic Comments

Back then a troll was one of the "bastshit brigade" like old Twitter, you took the fact he made a knockoff of your UID as a badge of honor

Oh Christ I remember Twitter. He fucking hated me, he thought I was a Microsoft shill despite being a Mac user. I'd LOVE to see what he thinks of me now considering I own a Windows 8 PC, a Surface RT, an Xbox 360 and a Windows Phone.

And he was a moron.

Comment: Re:Improve Build Quality (Score 1) 502

by Joe Jay Bee (#38374042) Attached to: What Microsoft Should and Shouldn't Do For the Xbox 720

This tallies perfectly with my experience. Only as this is the UK and we don't have UPS stores to take stuff to, UPS came and collected the Xbox (for free). We got the box shipped back a few days later working good as new.

I really can't fault Microsoft's after sales care on that front. It was far less of a hassle than I'd have thought.

Comment: Re:main problem is backhaul (Score 2) 100

by Joe Jay Bee (#38084200) Attached to: BT Fiber Infrastructure Plans 'Fatal' To Competition

It is technological improvements mostly. Computerised switching means there is little to no human involvement in the average telephone call, which brings the cost right down. Calls are so cheap for BT and their ilk that It would be cheaper to run the entire network unmetered than it is to itemise, send out and collect payment for telephone bills.

Line rental prices are the level they are because they are the price BT levies, and unless you've got your own LLU facilities in the exchange you have to rent subscriber lines from BT. Even if you are LLU, the last mile is still going to be BT-owned anyway. There's no escaping them.

What should have happened with BT's privatisation is infrastructure (as currently vested in Openreach) being owned by and rented from the government at cost price, with telcos providing services over those lines. What happened is both infrastructure and telco services were privatised into one BT behemoth, with the infrastructure then later hastily sorta-kinda split off into Openreach. Who are owned by BT, and who own the entire telephone network - essentially being a private monopoly. We have all the problems of a monopoly with none of the benefits.

Trust the Tories to have dreamed up such a stupid scheme though. A lot of people got very rich from our core telecoms network being sold off at a pisscheap price, and everyone else is still paying the price more than 20 years on.

Comment: Re:minetest (Score 3, Insightful) 272

by Joe Jay Bee (#38062466) Attached to: Minecraft Is Finished

I actually just read the Minetest developer's note to "Minecraft fanatics". He actually has the balls to say:

I know a lot of people here are thinking that I am cloning a game, meanly and effortlessly copying what others have done, possibly making some fancy cheap technical improvements or something. [...] You could say all the first person shooters today are clones of Quake. They all look the same and mostly you can do the same things in them. Still everybody thinks they are different games and not clones. Why is it so?

Well the difference is that while Half-Life 2 didn't take Quake's gameplay, plot and look and feel wholesale (while of course sharing similarities in gameplay, what with them both being FPSes), Minetest is a clone of Minecraft, built with the sole aim and intention of being like Minecraft. That's a pretty big difference. There's a marked gap between building on what your predecessors did before and adding stuff, and just taking an existing game and trying to make that.

Hell, even the HUD on the screenshot is identical...

Comment: Re:minetest (Score 4, Interesting) 272

by Joe Jay Bee (#38062404) Attached to: Minecraft Is Finished

It's faintly amusing to me that despite the supposed innovation and originality benefits of F/OSS, all it ever seems to be able to turn out in the game world is different versions of existing, proprietary games - only this time free of charge. Civilization became FreeCiv, Lemmings became Pingus and now Minecraft becomes Minetest. Hell, even most F/OSS desktop applications and environments are heavily derivative clones of existing ones.

I'm not asking this in a trolling way - where exactly is the innovation here? Are there any F/OSS games (bar Tux Racer...) that aren't merely copies of some proprietary equivalent?

Comment: Re:Why do people use computers? (Score 1) 1880

by Joe Jay Bee (#38036976) Attached to: What's Keeping You On Windows?

I can't see myself switching from Win7 for at least another few years. My OEM copy of it cost me £80, so basically I'm paying, what, £20 a year for it? And frankly, given how well it works, I feel it's worth it.

I tried running Linux (Debian to be precise - Ubuntu, oddly enough, wouldn't work) on the same hardware and gave up. Windows Media Center alone is worth the price of admission, and before anyone says, MythTV is in no way, shape or form a good alternative - I know, I tried. The configuration headaches alone ruined that, and something like MythBuntu made no sense as this is a general purpose gaming/browsing/office work/whatever box which happens to sometimes moonlight as a media centre.

Meanwhile, my laptop had an interesting bug where whenever it went to sleep it would be 50/50 as to whether it would wake up again, and if it did the clock would suddenly be three days in the future. No such bug on Windows, on Linux it was crippling, as things would suddenly refuse to work, I'd look up at the clock and swear under my breath.

£20 a year for not having to deal with that crap strikes me as a good deal.

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