Stories
Slash Boxes
Comments

News for nerds, stuff that matters

Slashdot Log In

Log In

[ Create a new account ]

Jeremiah Cornelius (137)

Jeremiah Cornelius
  (email not shown publicly)
http://cheunderground.com/blog/

"See, in my line of work you got to keep repeating things over and over and over again for the truth to sink in . . . to kind of catapult the propaganda."
--George W. Bush, May 24, 2005


"The basic tool for the manipulation of reality is the manipulation of words. If you can control the meaning of words, you can control the people who must use the words."
--Philip K. Dick


"Ah, this is obviously some strange use of the word "safe" that I wasn't previously aware of."
--Arthur Dent


"He that would make his own liberty secure must guard even his enemy from oppression; for if he violates this duty he establishes a precedent that will reach to himself."
--Thomas Paine


"I cannot exclude the possibility that God would save all men at the Judgment."
-- Karl Barth


"In the 1980s capitalism triumphed over communism. In the 1990s it triumphed over democracy."
--David Korten

Review of "OUTSIDE"

[ #200058 ]
Thursday April 03, @12:14PM
User Journal

"I've been outside. It's overrrated."

Traditionally Outside receives extremely high ratings by those who like to see others play it, and these people are in many cases comfortably ensconced Inside themselves. Outside was released many years ago, it was in fact the first massively multiplayer game, and yet it has always managed to avoid the double-edged Retro tag. In its favor, continual user updates have kept Outside current; there are always new things to see and do Outside. Participants are permitted, to some extent, to modify their own areas of Outside, which is a large part of the fun of the game. However it seems that in the end one is modifying Outside largely for the sake of it, and having done it, there is a distinct feeling of "now what?"

In terms of the traditional target age content metrics, Outside is remarkably high in sex, violence and challenges to traditional values, despite the strong child-focussed marketing it receives. Many would go so far as to say that for a child to develop the ability to cope with Outside is essential, as long as the harm incurred is not too debilitating. Children injured playing Outside are usually comforted by parents, and soon encouraged to go Outside again; this leads to the conclusion that somehow Outside has escaped any and all of the usual moralizing that surrounds the videogaming industry. One might say that Outside gets a free pass from the Jack Thompsons of this world...

Other players choose to focus on accumulation of personal abilities, the variety of which greatly exceeds the capacity of any individual to accumulate; again, the game requires players to engage in years of grinding to achieve any notable standard with a skill or ability. Players are issued abilities and characteristics largely at random, and it is entirely possible for a player to be nerfed beyond any reasonable expectation of being able to play the game, or to be buffed to the point where anything he or she does is markedly easier. Unfortunately over time, player abilities tend to degrade, unless significant effort is made to keep skills up. This reviewer cannot emphasise this enough: Outside requires a huge time investment to build up player abilities, exceeding any other massively multiplayer game on the market by some three orders of magnitude.

Players are encouraged to focus on social interaction, which can be engaged in in a variety of ways. In fact it's extraordinarily difficult to solo anything whatsoever in Outside, apart from basic skill and knowledge accumulation quests. One of the major forms of social interaction in the game is based largely around the addition of new players to Outside, and is both complex and, in comparison to the storyline-driven romance quests of, say, Baldur's Gate or Mass Effect, they are immensely difficult. Dedicated players of Outside, however, report that the romance quests are among the most rewarding the game has to offer.

The game world is immense, perhaps unfeasibly so. The sheer amount of resources that went into development of the Outside environment is staggering to consider. Outside is a world of tremendous size, containing examples of every known real-world terrain type and inhabited by every known real-world animal. On the other hand it is somewhat lacking in the traditionally expected, more interesting, zones where the developers would be given the opportunity to show off their skills in varying the physics and graphics of the game. There are, for instance, no zones where gravity varies to any significant degree.

The respawn rate of objects and players is ridiculously slow. A dead player can expect to wait for years to respawn, and will be set back to zero assets and a tiny, nearly helpless form. Death is hardcore, and resurrection all but impossible. Outside is not a game for the QQers out there!

In terms of the social environment, almost anything goes. Outside has a vast network of guilds, many of its players are active participants in designing the game's social environment, and almost any player will be able to find company to undertake their desired group quests. On the other hand, gold-buying is rife, the outskirts of virtually every city zone in the game are completely overrun by farmers, and the developers have so far proven themselves reluctant to answer petitions, intervene in inter-player disputes, or nerf broken skills and abilities. Indeed this reviewer will go so far as to say that the developers are absent from the game entirely, and have left it to its own devices. Fortunately, server uptime has been 100% from day 1, despite there being only one server for literally billions of players.

On the whole, Outside is overrated, and many gamers will find themselves forced by friends and family to play it against their will, but it still deserves a high rating. I give it 7/10, and look forward to improvements in future patches.

LINK

This discussion has been archived. No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
 Full
 Abbreviated
 Hidden
More | Login
Loading... please wait.
  • And the derivatives leap screaming to mind...
    "Inside" being the most obvious...
    • I just saw the new formatted "layout" of replies on /.

      As it is not April 1, I assume this is not some bad joke. I may have to "leave" this "place".
      • ...the low res version with javascript turned off. Just looks like nested tables, and the threads are clean and basic and easy to follow. I haven't even looked at it yet with high res, full bloatage with images and scripts, etc...no need, why download tons of crap and slow down the experience when you don't have to? There are zero images here that are important, all that is here is text that matters, and with scriptiong off you get hardly any of the bogus ads or popups or flash or anything else like that.

        Ce
      • As it is not April 1, I assume this is not some bad joke. I may have to "leave" this "place".

        Not the best but, to quote Miracle Max, "I've seen worse." I don't particularly care for a lot of their "enhancements," but since I come for the content I think of it as like a book with a ugly boxes on the page. After a bit you'll simply stop noticing them.

  • forced by friends and family to play it against their will...

    Hmmm, sounds familiar [wikimedia.org]. Personally I find these games to be quite dangerous and think children should just sit and watch the TV. The dangers of moving about to and fro are well documented, and I wouldn't be at all against legislation prohibiting such activities.
  • I suspect that the reviewer didn't play more than 20-30 minutes, and based the rest of his review on all the things that he heard from his friends who were playing it. Can't say I blame him, he probably got a late start and the dang thing's rigged so it's next to impossible to catch up, and these MMOs are always boring when you can never group up with your friends.

    As for the complaint about the new look in the other branch, I'd say it wins some and loses some. The reply buttons are terrible and should jus
  • it has free girlie vids - high quality rips witha udio - they look and sound like they could be alive

    [possibly working next to a uni in a warm climate helps]