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Comment: Android Paid Apps (Score 1) 226

by Jenova (#31707878) Attached to: Android's "Flea Market" Needs Urgent Attention

I conclude therefore that a large proportion of Android users simply cannot purchase and download paid for apps to their phone

Not all countries have access to paid apps right now. Google has to speed up on making paid apps available to these countries, otherwise the ratio of apps purchased may just stay that way.

PC Games (Games)

EA Shutting Down Video Game Servers Prematurely 341

Posted by Soulskill
from the sixty-dollar-yearly-fee dept.
Spacezilla writes "EA is dropping the bomb on a number of their video game servers, shutting down the online fun for many of their Xbox 360, PC and PlayStation 3 games. Not only is the inclusion of PS3 and Xbox 360 titles odd, the date the games were released is even more surprising. Yes, Madden 07 and 08 are included in the shutdown... but Madden 09 on all consoles as well?"

Comment: Re:I sold my magic mouse :O (Score 1) 255

by vandemar (#30204668) Attached to: Apple vs. Microsoft Multi-Touch Mouse Comparison

The Magic Mouse is physically capable of doing most of, if not all, the things you mentioned. It's just a matter of responding to the input from the driver side, which the default Apple driver does not. Perhaps there is some legal problem with patents that's holding it up?

But google for "BetterTouchTool". It's a freeware tool that lets you customize the mouse (and trackpad, if you have a laptop) to do all sorts of cool things. I have my mouse set up so that two-finger click is a middleclick, and three-finger click toggles exposé. There's also stuff like multi-finger swipes, and tapping (as opposed to clicking). But not pinch or rotate yet.

Input Devices

Best Mouse For Programming? 569

Posted by timothy
from the keep-it-away-from-cigarettes-and-drugs dept.
LosManos writes "Which is the best programming mouse? Mandatory musts are wireless, and that it doesn't clog up like old mechanical mice. Present personal preferences are for: lots of buttons, since if I have moved my hand away from the keyboard I can at least do something more than move the pointer; sturdy feeling; not too light, so it doesn't move around by me accidentally looking at it." What would you recommend?
Toys

A Monster LED Array For Irresponsible Fun 225

Posted by timothy
from the want-for-house-and-car-and-bike-and-projector dept.
Tesladownunder writes "This huge LED is on steroids and then some. It is intended for use as a streetlight. It has a 7000 lumen output at 100W and will burn a hole in a CD case without focusing. And that's without the infrared that a halogen or discharge lamp has. Very efficient and low maintenance. Stronger than HID car headlights or a 500W halogen. Hit the site for lots of data and pics of it in action including burning and irresponsible bicycle luminosity. You'll want one to attach to your keyring, too."
Programming

Getting Paid To Abandon an Open Source Project? 654

Posted by Soulskill
from the money-vs.-warm-fuzzies dept.
darkeye writes "I'm facing a difficult dilemma and looking for opinions. I've been contributing heavily to an open source project, making considerable changes to code organization and quality, but the work is unfinished at the moment. Now, a company is approaching me to continue my changes. They want to keep the improvements to themselves, which is possible since the project is published under the BSD license. That's fair, as they have all the rights to the work they pay for in full. However, they also want me to sign a non-competition clause, which would bar me from ever working on and publishing results for the original open source project itself, even if done separately, in my free time. How would you approach such a decision? On one side, they'd provide resources to work on an interesting project. On the other, it would make me an outcast in the project's community. Moreover, they would take ownership of not just what they paid for, but also my changes leading up to this moment, and I wouldn't be able to continue on my original codebase in an open source manner if I sign their contract."
Games

Saving the Street Fighter Franchise 76

Posted by Soulskill
from the ha-dooooo-ken dept.
Gamasutra did an in-depth interview with Yoshi Ono, producer of Street Fighter IV, about trying to bring the series back to the quality and popularity of the '90s. Ono also talks about broadening the market to include casual players, who were slowly driven away from the game by the increased focus on competitive play. Quoting: "If you think about chess for instance, a kid and a grandfather can play the same game, with the same ruleset, and understand what's going on. I think through our competitive spirit back then; we were always out to out-complicate each other, and make our systems deeper and deeper. It was ok then because there was a wide player base who understood how to play these games, but that's not true anymore. What we're trying to do with Street Fighter IV is bring them back in. There's not a whole lot of other fighting games out there to compare it to, but hopefully, if we play our cards right and get people back in to the genre, we can blossom the genre itself again and spread things out and get it back to the way it was."

Comment: Re:Sacrifice is awesome (Score 1) 29

by Jenova (#20582185) Attached to: The Making of Shiny's Sacrifice
I agree, I have a copy of the game that came bundled with my video card(Asus GeForce MX?). It's been one of my favorite games so far. The music is really excellent. I haven't played it for a while but it's the game that I think of fondly every now and then. Really surprised to see an article being posted about it after so long !

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