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Comment: Re: 35 GB of uncompressed audio? (Score 1) 377

by JazzLad (#46501647) Attached to: Measuring the Xbox One Against PCs With <em>Titanfall</em>
Karnal's point about if I can afford a dedicated rig + buy AAA titles when they come out, I can afford a bigger SSD is completely valid - the key there was if. I do have a(n older) dedicated rig, but I don't buy games until they hit a Steam sale for the very reasons (most of them, I am still married) you mentioned above. I was not weighing in an opinion because I am annoyed about how I'm going to install the game today, but if I ever do nab it on a sale (I think it's Origin only, so I likely will never play this particular title), it will be a PITA. My complaint was only about the short-sightedness of the developer delivering an inferior (quantifiably) product to pander lo low-end machines when they could have easily offered an option, or just had the user download the language(s) they wanted to use. As is, I replied in a rush and several people (rightfully) called me out on my incomplete thought :)

Comment: Re: 35 GB of uncompressed audio? (Score 1) 377

by JazzLad (#46501601) Attached to: Measuring the Xbox One Against PCs With <em>Titanfall</em>
That's a fair statement, I did over-state my point - most gamers (not people that casually play some games on a computer they happen to own, but people that built a box specifically for gaming - my rig is nothing to brag about at 3.5 years old, but it does have a decent video card & modest SSD) I know do not have abundant space *for games* as they are loading their OS & games off SSD while using the HDD for media. At 48GB, it is 3 times the size of my next largest game and the reason isn't because it is better, it is because they didn't compress their audio.

Anyway, your point was perfectly valid and I should have chosen my words better :)

Comment: Re: 35 GB of uncompressed audio? (Score 1) 377

by JazzLad (#46501551) Attached to: Measuring the Xbox One Against PCs With <em>Titanfall</em>
I have a HDD too, my point was it is slower loading off the HDD than the SSD & it isn't big because it is super-awesome, it is big because they wanted to market a new game to older systems but didn't want to take the absolutely trivial steps to have uncompressed as an option for decent spec'd rigs (or even have you only download/install the languages you want) rather than make everyone dedicate an obscene amount of space to one game. It's just sloppy.

Someone is unenthusiastic about your work.

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