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Comment: License is not Copyleft (Score 1) 175

by Jastiv (#46916593) Attached to: Free Can Make You Bleed: the Underresourced Open Source
If the license was copyleft license such as the GPL, any time a company made changes and distributed it, they would have to contribute back, encouraging them to pay the developers. The problem is they decided not to force companies to distribute the source to any binaries they distributed, so companies can just make proprietary versions of the software and not pay developers to work on the open source project.

Comment: Gender Gap, Careers, Source Code, 3 good reasons (Score 1) 313

by Jastiv (#46398063) Attached to: Should programming be a required curriculum in public schools?
I think that teaching it beginning in elementary school would even out the gender ratio. People would no longer need to complain so much about the lack of woman in computer science, since the girls would already have exposure to it at an early age. It would expose all kids to it early so they would have plenty of time to think about if they wanted to make a career out of it instead of trying to decide last minute at college if they like it or not. Also, it would give everyone an appreciation for the importance of source code since they would all know about source code.

Comment: Re: This is not inhumane (Score 1) 961

by Jastiv (#45544011) Attached to: Why Scott Adams Wished Death On His Dad
I took care of my grandmother with dementia with the help of my parents, husband, and adult day services for her last four, almost five years. Six months before the end she got pneumonia. They kept her in the hospital for way to long, here she had pneumonia because she could no longer swallow her food properly. I knew she did not want to be kept alive by machines or have a feeding tube. Fortunately, she had an a living will and was put on hospice. I feed her everyday after she came back from the hospital her pureed diet because she still acted like she wanted the food (trying to munch on the bedsheets) We had oxygen for her that we used a bit, but we found we really didn't see her in any pain. So even though hospice provided a lot of pain medication she didn't need it. She slept a lot and was very peaceful. I was told she might stop eating at some point, but that never happened, instead the very thing that kept alive ended up killing her. I know she was upset about getting dementia, but she opted not to kill herself during the early stages of the process, even though I know she had the means to do so. I still miss her even though I know she was ready to go. I have no regrets about taking care of her or how she died. Everyone's situation is different though.

Comment: Whimsy is definatly the way to go. (Score 1) 226

by Jastiv (#44930795) Attached to: Learning To Code: Are We Having Fun Yet?
Whimsy is defiantly the way to go. Rename the variables into cute little things, make mini games, whatever you need to do to make it fun. Just because someone doesn't get it right away doesn't mean you should stop. Also, beginning by modifying small programs rather than programing from scratch can be a more fun and enjoyable way to learn. Once you know what you are doing, its much easier to do the boring stuff and the business problems, because you already know the basics of the syntax so you no longer get all hung up on that. It also helps a lot to have a nice text editor that highlights different code parts in different colors, and thus makes it much easier to find bugs. Now that I'm more advanced, I don't find myself relying on funny variable names or cute little programs to enjoy it anymore.

Comment: I doubt anyone would want my idea (Score 1) 140

by Jastiv (#44698889) Attached to: Afraid Someone Will Steal Your Game Design Idea?
I have a game idea, and I have been working on it since 2005. Its all listed up on the website www.wograld.org if anyone wants to bother to read it.

Most gamers would find it to difficult to implement, and most programmers would complain because they would not have an excuse to add all the latest python and C++ libraries.

I don't worry about any one stealing it. First of all, its open source anyway, second of all, it mostly takes generic ideas from other similar types of multi-player online rpgs that have already been implemented several times over.

Comment: I use linux pretty much exclusivly now. (Score 1) 1215

by Jastiv (#43968257) Attached to: What Keeps You On (or Off) Windows in 2013?
I used Linux pretty much exclusively now. For a while I was on duel boot with windows 98, exclusively for games. In every other way, I felt Linux far exceeded Windows (customizablity of the UI, command line utilities, programming tools, free software fancy creative tools like the GIMP and Rosegarden.) Games was a sore spot for me on Linux for a long time, I could get emulators to run and things like dosbox, but not much in the way of Linux native games were available. Then, when my old duel boot windows 98/linux box gave up the ghost (motherboard went) I decided to use just Linux. At first it was hard with the lack of games, but by that time Java had been made completely open source, so people were using it for free software development. I like Java because it lacks a lot of the dependency hunts sometimes found in C and C++ applications and just works on multiple platforms without porting. I found a few Java games that I like, and I am actively developing Wograld, a game that comes with a Java client. Its easy to make graphical cross platform applications in Java. Everyone who complains about a lack of games for Linux should just write a Java graphical game (or fork an existing one). If everyone did that we would have the last Linux Desktop problem solved.

Comment: Matching Contributors to Projects. (Score 1) 212

by Jastiv (#43790893) Attached to: Open Source Projects For Beginners
Part of the problem with getting contributors for projects, and finding projects to contributors is matching the skills, interests and abilities of the people who want to contribute, with the needs of a project looking for contribution. So far, our community has a poorly implemented trial and error process, leading to frustration on both sides.

I've tried to get more contributors for my project www.wograld.org , but the few people that had an interest did not meet all the requirements to be able to make meaningful contributions.

The new, revised list of requirements is as follows.

1) broadband internet connection. 2) Distro of Linux with admin privileges on a desktop and/or laptop. 3) Skill in one or more of the following 1) C programming 2) Java programming 3) gnu autotools, 4) Pixel Art 5) Perl coding. 4) Ability to read the README and install the game (I will help if asked, but I can't do it for you, sorry) 5)An interested in RPG's, MMO's in particular 6) Willingness to follow the design document, also known as the project mission statement and statements about what the project is supposed to do as shown on the website. 7)Basic Familiarity with the command line of Linux and command line tools. 8)Time to devote to the project, preferably 15+ hours a week (although for small fixes less time is needed)

I've often envisioned a sort of combination of a social networking like website with a dating site like match up system, and social networking capabilities designed to help match contributors to projects. But I have neither the time (like thousands of years) nor the the skills (like php ) to code such a thing.

Comment: Re:Why contribute when you can start a project? (Score 1) 86

by Jastiv (#43179739) Attached to: Why Freeloaders Are Essential To FOSS Project Success
Starting a project does not make you all glamorous and awesome. Try it and see. If your project is like 90% of projects, it won't get anywhere and will have next to zero users. Even if you still manage to continue working on it with out users, you will get poked fun on on internet forums as having a dead project, despite the continuous contributions. If you insist on being a free loader, there are plenty of projects you can attempt to use, most of them just won't compile and run. A game to try www.wograld.org good luck following the long README directions and getting it to run, email if you have any questions.

Comment: Java crossplatform Games (Score 1) 951

by Jastiv (#42060509) Attached to: Ask Slashdot: What Video Games Keep You From Using Linux?
I've been playing Runescape because it has a Java client. Since Java is nice and cross platform, it just works on Linux. I'm also working on my own MMORPG with a Java client that is technically an alpha but I call it pre-alpha cause so many of the client/features are bugged or missing. Still, the Java client is a huge improvement over trying to program a client in x11 for the game I'm working on. I used to play a lot of windows only games, but when windows xp came out I decided I would not upgrade(downgrade) or get any games that needed later versions of windows. After win 98 became obsolete, and my old dual-boot computer died(hardware) I gave up windows only games.

+ - How to Get Your First Job Easily as a Freelancer?->

Submitted by
blogger.sabbir
blogger.sabbir writes "Getting the very first job in various freelancing platform like Freelancer.com, oDesk or Elance.com seems quite tough and this is a real disappointing phenomena but sadly true to the newcomers. I have read lots of posts and comments about how many days they have been trying to manage a job and how long they had to wait for their very first job"
Link to Original Source
Science

+ - "Hacked" Virtual-Reality Goggles Helps Visually Impaired Avoid Obstacles->

Submitted by fangmcgee
fangmcgee (1716754) writes "A nondescript head-mounted display could soon spell fewer bumps and bruises for people with moderate visual impairment, thanks to researchers from the Universidad Carlos III in Madrid. Using a special algorithm, a team from the department of electronics technology adapted a pair of virtual-reality goggles into a device for navigating one’s surroundings. Equipped with a pair of micro-monitors, the headgear communicates the outlines of oncoming objects to its user in real time, using color to denote distance."
Link to Original Source
Science

+ - There Is a Link between Genius and Insanity-> 1

Submitted by Anonymous Coward
An anonymous reader writes "Genius and insanity may actually go together, according to scientists who found that mental illnesses like schizophrenia and bipolar disorder are often found in highly creative and intelligent people.

The link is being investigated by a group of scientists who had all suffered some form of mental disorder."

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