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Comment: Re:I disagree (Score 1) 289

by Jacob Moogberg (#44295071) Attached to: Android Co-Founder: Fragmentation "an Overblown Issue"

There's a big difference between Macs and PCs you should take into consideration.

Most of PCs are sold for businesses, and the main user has few privileges on what to install and update. Tech services handle the big updates.
In business, the rule is "if it ain't broke, don't fix it" and the same rule applied by contamination to many other PC users. When a PC is sold with XP, keep on using XP until the PC is broken, or when XP gets old, wait until Microsoft releases a new Windows version and we'll get new PCs with the new release.
That's why XP survived that long and PC sales were in trouble during the Vista era. Many companies didn't want to get new PCs running Vista. They stuck to XP and harrassed Microsoft to keep on selling volume licenses of XP. When W7 was released, business eventually realized it was a significant improvement and renewed their computer stock with new models running Seven. But few personal users felt the need to buy the upgrade disk for their shop. It's not much part of the Windows culture.

The situation is quite different on the Mac. Most of Macs are home computers that are administered by their main user. From Mac OS X 10.0 to 10.6, there were significant progresses for features and performances (10.0 to 10.2 were slow and not very comfortable), and zero piracy protection, so most of the people decided to upgrade, legally or not, as we got a new and definitely release every year or every two years. Mac OS X 10.7 was some kind of a departure, and it's much slower on some models, but Apple has resumed their policy of refining and enhancing up the OS major releases, this time with a new release every year sold for a pittance (less than $20) on the Mac App Store.
And that's why almost every Mac in use today runs on 10.6 (last satisfying release for early Intel Macs), 10.7 (for models that aren't fully 64 bit compliant) or, in majority, 10.8, while in the Windows world it took years for Seven to rise above XP. Mac users tend to take a chance on change and progress much more than their Windows counterpart, mostly as Windows is that much tied to businesses and businesses are usually on the safe side.

So, in the OS X developing world, nobody would care now for 10.5 Leopard, even less 10.4 Tiger. The oldest version commonly in use is 10.6 Snow Leopard, and it was released in August 2009 just a few weeks before Windows Seven. That's as if Microsoft could afford to drop all support on XP and Vista and introduce bigger changes in the architecture with a major release, knowing that developers and users would be quick to follow them. They actually attempted this with Windows 8 (and Windows RT) and it flopped badly.

On iOS, it's even simpler. 93 percent of the devices that go on the App Store run iOS 6. 6 percent are on iOS 5. If you want to develop on iOS, focus on the latest version, if you're on the cautious side, support the version that was released the year before, and you cover 99 percent of your users. No need for compatibility with older APIs. When new features and APIs get introduced with major releases, you won't lose anything for taking advantage of them. It will actually put you above your competitors.

I don't write this to say that Mac or iOS is better, especially for developers. It's just that the culture of upgrade on Mac and PC is significantly different due to their respective markets and traditions. If you want to develop (for OS X or iOS) on a Mac, you have to know how Mac users (and common developers) behave compared to their PC counterparts, and get an OS upgrade when the early bugs for a major release get eventually addressed.

Comment: Re:I disagree (Score 1) 289

by Jacob Moogberg (#44269005) Attached to: Android Co-Founder: Fragmentation "an Overblown Issue"

Xcode is a pile of crap. I can't develop for iOS from Windows or Linux computers. I have to constantly buy new Macs just to keep up (My couple year old Mac Mini already can't be upgraded to a new enough Mac OS X to run the latest Xcode, so I basically dropped caring about iOS and stopped using the thing now), meanwhile any old XP, Win7, Linux, etc can run Eclipse just fine.

This is complete bullshit.

Even the Mac mini released in August 2007, almost seven year ago, can run OS X Lion, and thus Xcode 4.6.3, which is the latest version.
The March 2009 model is compatible with Mountain Lion, and Mavericks, as Apple didn't discontinue any model for upgrade this time.
Of course, there may not be enough RAM to run it comfortably, but the memory modules are standard and you can upgrade yourself.

Just for record, a "couple year old Mac Mini" would be a Penryn Core 2 Duo (2.4 or 2.66 GHz) sold between June 2010 or July 2011. It can be updated to Mountain Lion and Mavericks.

Looks like you didn't need to drop caring about developing on iOS. You just didn't start.

Comment: Re:Not quite... (Score 1) 428

by Jacob Moogberg (#19358371) Attached to: Music Listeners Test 128kbps vs. 256kbps AAC
Early digital equipment used by Philips actually used video tape (maybe V2000 as it was the video standard released by Philips around 1979). I remember an interview by Herbert von Karajan about his first experience with digital playback. He hadn't been warned and hadn't found anything suspicious with the VCR they had put in the studio until he went outside and believed that the orchestra was playing. (Of course, Karajan might have embellished the story for PR reasons).

Remember CD is a joint development by Philips and Pioneer. At the beginning, Philips was working alone but they had a big problem, as they hadn't been able to slim down playback equipment. It was still one cube meter large. That's why they got in touch with Sony, to begin with.

Sony, who had a similar but less advanced project, then took hands of the digital recording technology and was in charge of almost all the development. It was a nearly humiliating experience for Philips because, even if they had developed the principles of digital recording, their engineers were completely irrelevant when it came to making a commercial device based on the technology, compared to the Sony teams.

I have read that the 74 minutes/Ninth Symphony story is particularly humiliating. Some sources say that Sony chose this length because a poll had shown that the 9th Symphony was the most popular classical work in Japan. Officiously, they simply asked Akio Morita's wife what her favourite music was, then informed Philips of how they had picked this particular length.

New systems generate new problems.

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