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Comment: Re:Pft (Score 1) 856

by Intrepid imaginaut (#47514901) Attached to: The Daily Harassment of Women In the Game Industry

And so the police were duly called and the individual in question was arrested, right? Women aren't "commonly raped and abused by men" and neither are they beleaguered victims of a relentless onslaught of rapey abuse on the internet, at least no more so than anyone else. I've had lunatics tell me they were going to rape my mother in front of me - end result, they got banned like the losers they were and I never thought about them again, until now at least.

There's a new thing going on, you should check it out, it's called #womenagainstfeminism. Lot of interesting messages for the aspiring rape hysteria peddler on there.

Comment: Economists (Score 5, Funny) 772

It's a bit baffling how "some economists" weren't fully cognisant of what would happen when the minimum wage was raised. I mean it's not as though it's the first time it has happened, the effects should be well known by now. Kind of reminds me of the old joke:

A mathematician, an accountant and an economist apply for the same job.

The interviewer calls in the mathematician and asks "What do two plus two equal?" The mathemetician replies "Four." The interviewer asks "Four, exactly?" The mathematician looks at the interviewer incredulously and says "Yes, four, exactly."

Then the interviewer calls in the accountant and asks the same question "What do two plus two equal?" The accountant says "On average, four - give or take ten percent, but on average, four."

Then the interviewer calls in the economist and poses the same question "What do two plus two equal?" The economist gets up, locks the door, closes the shade, sits down next to the interviewer and says "What do you want it to equal?"

Comment: Re:"the market" = biz managers (Score 1) 191

by Intrepid imaginaut (#47493413) Attached to: Amazon Isn't Killing Writing, the Market Is

You are over generalizing. There has been, and likely will be, a market for high quality entertainment - both written word, movies, music. A problem is that this market isn't especially large nor lucrative.

The big money is in mediocre crap. Always has been.

You're kind of putting the cart before the horse here. Marketing costs enormous amounts of money but it is effective, that's why publishers keep paying for it. People buy because of the marketing as much as the content.

So if you were a publisher would you prefer to put all that money behind a) a formulaic, uninspired but proven work or b) a new, exciting, but unproven creation? There's a good reason they keep making remakes of remakes.

If new and original content were to benefit from the kind of marketing muscle that gets put behind the formulaic stuff, it would probably have much more of an impact.

Comment: Re:And all because a copyright expired! (Score 1) 126

by Intrepid imaginaut (#47491105) Attached to: Dungeons & Dragons' Influence and Legacy

Correct, as far as I'm aware it grew out of wargames and borrowed rules from diverse sources both mechanically and conceptually. Vancian magic is as close to a working interpretation of western magickal beliefs (Crowley et al) as could be envisioned, although with less emphasis on demons. Prepare your spell, cast your spell, spell gone.

Also fantasy was already a proven market long before it was published, Moorcock's Elric first showed up back in 1961 for example. As the game developed it changed from a skirmish style system to a single character game and people started to act out their roles almost spontaneously, a fascinating phenomenon.

Comment: Re:Still play weekly (Score 4, Insightful) 126

by Intrepid imaginaut (#47490163) Attached to: Dungeons & Dragons' Influence and Legacy

This, a thousand times. A tabletop RPG gives a lot more freedom of choice and a much more visceral experience than anything technology has managed to produce or is likely to produce for the foreseeable future. And the barriers to entry are basically nonexistent, a few rules, some dice, pencils and paper.

I mean think about it - you read a book, right, and you interpret the words in the book in a way unique to yourself, you see the castle or the starship in your own minds eye in a way that nobody else can. This is a big part of the magic of reading. Tabletop RPGs are like that except it's a shared imaginative experience, others literally walk in your imagination and you walk in theirs. What could be more marvellous?

Books are to movies what tabletop RPGs are to computer games.

There are three kinds of people: men, women, and unix.