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Comment: Depends on the person (Score 1) 376

by Intellectual Elitist (#48491119) Attached to: Ask Slashdot: IT Career Path After 35?
The story that I've heard repeated often is that developer salaries tend to flatline in a person's 50s and even retreat a bit as they close out their careers, while managerial salaries continue to increase throughout the later years of a career. Whether this is supported by actual data or not, I don't know. I can certainly see the potential for this to happen with developers who get complacent in a long-term job where they've maxed out their career path and then get laid off, which could force them to take a significantly lower-paying job elsewhere. I've transitioned from development into management over the past few years, largely because I'd endured a string of awful managers and was confident I could do a better job. Management is definitely not for everyone, though -- it requires a different set of skills from development, and many developers lack the patience and people skills needed to do the job well. But developers with an interest in and aptitude for management clearly make the best managers for development groups, because they have a deep understanding of the issues their teams face, and they have a much easier time building trust and credibility with the group. In the end, it's really about where your skills and interests lie. Do you have the patience to deal with petty office politics, hand-holding MBAs through repeated explanations of the mythical man month, fielding complaints from your team that you're too focused on schedule and complaints from above that you're not focused enough on schedule? Do you get gratification out of identifying and building on your developers' strengths and helping them earn their way to a promotion? Do you enjoy solving problems related to scoping, sequencing, and balancing of other people's work to define and meet milestones? Do you mind dealing with software licenses, office supply purchases, and other mundane "care & feeding" tasks? Can you be content relegating coding to a hobby activity, rather than your main pursuit? If you answered "yes" to all of the above, then it may be worth considering a management path. If not, then you should stay sharp, stay current, and keep your skills valuable and marketable, regardless of your age.

Comment: Re:Ha Ha (Score 3) 227

by Intellectual Elitist (#42748013) Attached to: Microsoft Embraces Git For Development Tools
Same thing here. Our project has been using git for years, much to the chagrin of the least common denominator middle managers in our department. They've been pushing hard to get rid of useful work tools with "funny names" under the guise of a common tools initiative that was always in the bag for Microsoft. This will really stick in their craw. I love it.

Comment: Re:It comes down to purpose, not conservatism. (Score 1) 283

When there's a client involved and significant money, "cool" and "new" are only good if they actually help sell and maintain the software. The client doesn't care about [...] lambda expressions.

Lambda expressions are in fact cool, but anyone who thinks they're new must have been in a coma since the 1930s.

Comment: Re:Make some kids (Score 0, Troll) 418

by Intellectual Elitist (#34358704) Attached to: Have I Lost My Gaming Mojo?

> How about go adopt a kid instead? There's a world full of children that need good parents.

For a lot of people, the major appeal of having children is to mix their DNA with their partner's and see what they get. I would have no interest in raising someone else's child and pretending they were my own.

For the people who do enjoy this, great. I'm sure the children benefit from it.

> Quite frankly, I think it's irresponsible to have children of your own with so many that need the love, protection, and guidance that a good parent could provide.

And with equal frankness, I think it's ridiculous to paint people as being irresponsible simply because their priorities don't match yours. If you're happier raising a used child instead of a new one, bully for you. Other people prefer having sole responsibility for whatever baggage a child is going to carry through their life.

Comment: SEI's PSP/TSP (Score 1) 483

by Intellectual Elitist (#31077332) Attached to: How Do You Accurately Estimate Programming Time?
Estimate the parts required using historical proxies based around size and content. Use historical development time data based on the part estimates. Consolidate the group of smaller estimates for yourself, or ideally across an entire team, to allow estimation error to cancel itself out as much as possible across the group. Now you have a solid estimate of the total effort required, and you just have to map that to the available development hours in each developer's schedule, rebalance as necessary, and see what your end date looks like. Team Software Process

Comment: Re:"We Report. We Decide." (Score 1) 293

by Intellectual Elitist (#21014639) Attached to: Eight PS3 'Supercomputer' Ponders Gravity Waves
> No, whats funny is that the downloadable game was probably a better game then the 4 disc-based games you purchased.

No, it wasn't, although Super Stardust HD is still a great game.

> The "game drought" may be over, but the "quality game drought" lives on.

It depends on your definition of "quality". The PS3 is currently lagging in extremely high-rated games (90+), but it's doing better than the other current-gen consoles when you look at the percentage of games that rate 75+ or 80+ out of 100. Let me refer you to my other post which goes into more detail.
Sony

PS3 Issues Caused GTA IV Delay? 117

Posted by Zonk
from the cue-wacky-sad-noise dept.
Dr. Eggman writes "According to statements made by Michael Pachter on Gamasutra, 'The Rockstar team had difficulty in building an exceptionally complicated game for the PS3, and failed to recognize how far away from completion the game truly was until recently.' The article goes on to describe an agreement between Rockstar and Sony not to favor the 360 by releasing their version first, necessitating the delay on the 360 as well. Pachter's comments are interesting, because all Take-Two has been willing to say is that 'technological issues' were causing the hold-up. "
Portables

A "Bill of Lights" to Restrict LEDs on Gadgets? 729

Posted by ScuttleMonkey
from the palm-flower dept.
PetManimal writes "Mike Elgan has had it with useless lights on gadgets and computers. He singles out the Palm Treo and the Dell XPS gaming laptops as being particularly bad with the use of unnecessary lights, and also cites the plethora of LEDs on desktop PCs and peripherals. 'My PC and other computing equipment make my office look like a jet cockpit. I have two LCD monitors, each of which has two indicator lights that flash even when the PC is turned off. The attached sound control has a light on it. My keyboard has multiple lights. The power cord has lights, the printer has lights, and the power button is illuminated. My cable modem and Linksys router flash like crazy all the time. Together, these useless lights create a visual cacophony of blinking, multicolored lights that make me feel like I'm taking part in a NASA stress test for astronaut candidates.' Elgan calls on manufacturers to respect his 'Gadget Bill of Lights' to restrict the use of nag lights and allow users to turn them off. He also says the industry should pay more attention to industrial design when creating new products."
XBox (Games)

360 Limiting GTA IV In Some Ways 268

Posted by Zonk
from the just-use-the-hdd dept.
Last week CVG had a story from the Official PlayStation Magazine, a print entity partnered with the website, about limitations Rockstar faces on the 360. For almost the first time, we're now hearing about a title where lack of space on the disc and the lack of a guaranteed hard drive may be detrimental to Microsoft's console. "[Rockstar's creative vice president Dan Houser] continued, 'To be honest with you we haven't solved all those riddles yet.' The difficulties aren't limited to working on Microsoft's box, as Houser explains that 'both have enormous challenges' and that 'both have their own particular pleasures and pains'. Rockstar hasn't said anything about a target SKU between the two consoles, but they're currently demoing the game to press running on an Xbox 360 - so we wouldn't worry too much if you've only got Microsoft's console. Look for more on GTA IV in the next few weeks."

PS3 Missed Ship Targets, Loses Exclusives 173

Posted by Zonk
from the man-these-guys-cannot-catch-a-break dept.
Sony's having a rough week. After shootings on launch day and a harsh review from the New York Times, Bloomberg is now calling Sony out as having completely missed its shipping targets. The analyst company says there may have been as few as 50% of aimed-for units available, and that the company may only get about 200,000 units to stores by the end of the year (something Sony flatly denies). PS3 fans now also have to deal with the fact that Koei is cross-platforming two previously exclusive titles. Fatal Inertia and Bladestorm are now in development for the 360 as well, marking the latest in a string of titles that have slipped away from Sony. There is some consolation for the company to take away from this week, though. They did better than Microsoft last week in Japan, with around 81,000 PS3s, 19,000 PSPs, and 16,000 PS2s sold to a mere 4,000 Xbox 360s and ... 4 Xboxes.

The Dark Side of the PlayStation 3 Launch 505

Posted by Zonk
from the nothing-nice-to-say dept.
An anonymous reader writes "Kotaku is running an article prompted by an email from a foreign student in Japan. The reader unveils the sad reality of the modern gaming industry. Japanese businessmen made ample use of homeless people and Chinese nationals to obtain PS3s for re-sale. There was also a large amount of pushing and shoving, some fights, and almost no police presence at the most crowded stores." From the article: "Based on my observations of the first twenty PS3s sold at Bic Camera, they were all purchased by Chinese nationals, none of whom bought any software. After making their purchase, television crews asked for interviews but all were declined. These temporary owners of PS3s would then make their way down the street where their bosses waited. After several minutes, a dozen PS3s were rounded up, as their Japanese business manager paid out cash to those who waited in line for them. I witnessed a homeless-looking Chinese man, in his sixties or seventies get paid 20,000 yen for his services and was then sent away." Update: 11/12 05:40 GMT by Z : You're right. Sony only shares a portion of the blame here. Offsides on my part.

Jeff Minter on Sony's Arrogance 200

Posted by Zonk
from the anger-from-the-edge dept.
Regular Edge columnist Jeff Minter has lashed out at Sony over what he perceives as incredible arrogance on the console-maker's part. From the BBC article: "Mr Minter, writing in his regular column for Edge, said: 'They seem absolutely certain that even when they say it's going to be considerably more expensive than existing consoles... nevertheless us eager customers will rush out in droves to buy it because it's, hey, a new PlayStation.'"

Games For the 360's Japanese Comeback 78

Posted by Zonk
from the they-will-survive dept.
Next Generation has an article looking at games that could save the Xbox 360 in Japan. Despite Microsoft's best efforts, the console is still puttering along with lackluster sales. Even with the country's diminished interest in the PS3, the 360 needs some big-name titles to get it back into the minds of Japanese consumers. From the article: "Blue Dragon is set up to be another stick of dynamite with Toriyama's name written on it, though how willing casual fans will be to pick it up depends entirely on its advertising campaign. In America, it's becoming a simple enough strategy to put a demo of something on Xbox Live and let it spread through word of mouth. This is not so possible in Japan, mostly because most people here don't have an Xbox 360. Polls for months have indicated that the majority of casual gamers would reserve their judgment of the 360 for when they could play Sakaguchi's games."

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